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Download as PDF; Printable version; In other projects ... Pages in category "Video game glitches" The following 6 pages are in this category, out of 6 total ...
A covert listening device, more commonly known as a bug or a wire, is usually a combination of a miniature radio transmitter with a microphone. The use of bugs, called bugging, or wiretapping is a common technique in surveillance , espionage and police investigations.
A software bug is a design defect in computer software.A computer program with many or serious bugs may be described as buggy.. The effects of a software bug range from minor (such as a misspelled word in the user interface) to severe (such as frequent crashing).
Mock-up image of opening a loot box in a video game. In video game terminology, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or loot, ranging from simple customisation options for a player's avatar or character to game-changing equipment such as weapons and armour.
The term box art (also called a game cover or cover art) can refer to the artwork on the front of PC or console game packaging. Box art is usually flashy and bombastic, in the vein of movie posters, and serves a similar purpose. [9] Additionally, screenshots on the back of the box often mix in-game sequences with pre-rendered sections ...
Box game may refer to: Black Box, a board game for one or two players that simulates shooting rays into a black box to deduce the locations of "atoms" hidden inside; The Box, a British television game show; Box-making game, a biased positional game where two players alternately pick elements from a family of pairwise-disjoint sets ("boxes")
An empty pocket box. A pocket box is a small box or pocket-sized container, so named to emphasise its portability.. In the 1980s pocket box was used by Steve Jackson Games to describe the (usually black) plastic boxes designed to hold a 4-by-7-inch (10 cm × 18 cm) rulebook and related game components.
Alternative game objectives: Several variants feature different objectives from the traditional Sokoban gameplay. For instance, in Interlock and Sokolor , the boxes have different colours, but the objective is to move them so that similarly coloured boxes are adjacent.