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  2. Fractal-generating software - Wikipedia

    en.wikipedia.org/wiki/Fractal-generating_software

    Colour banding may appear in images depending on the method of coloring used as well as gradient color density. Some programs generate geometric self-similar or deterministic fractals such as the Koch curve. These programs use an initiator followed by a generator that is repeated in a pattern. These simple fractals originate from a technique ...

  3. List of software palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_software_palettes

    This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.

  4. Template:Linear-gradient background - Wikipedia

    en.wikipedia.org/wiki/Template:Linear-gradient...

    Displays a background using multiple colors which gradually phases from one color to another. Template parameters [Edit template data] Parameter Description Type Status Background color 1 1 First background color Suggested values #000000 Line optional Background color 2 2 Second background color Suggested values #000000 Line optional Background color 3 3 Third background color Suggested values ...

  5. Image gradient - Wikipedia

    en.wikipedia.org/wiki/Image_gradient

    Two types of gradients, with blue arrows to indicate the direction of the gradient. Light areas indicate higher pixel values A blue and green color gradient. An image gradient is a directional change in the intensity or color in an image. The gradient of the image is one of the fundamental building blocks in image processing.

  6. Perlin noise - Wikipedia

    en.wikipedia.org/wiki/Perlin_noise

    Two-dimensional slice through 3D Perlin noise at z = 0. Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures.

  7. Subpixel rendering - Wikipedia

    en.wikipedia.org/wiki/Subpixel_rendering

    Examples of pixel geometry, showing various arrangements of pixels and subpixels, which must be considered for subpixel rendering.LCD displays consisting of red, green, and blue subpixels (bottom right is the most typical example) are best suited to subpixel rendering.

  8. Color wheel - Wikipedia

    en.wikipedia.org/wiki/Color_wheel

    Gradient RGB/CMY color wheel Seven-color and twelve-color color circles from 1708 (attributed to Claude Boutet) Wilhelm von Bezold's 1874 Farbentafel. A color wheel or color circle [1] is an abstract illustrative organization of color hues around a circle, which shows the relationships between primary colors, secondary colors, tertiary colors etc.

  9. RGBA color model - Wikipedia

    en.wikipedia.org/wiki/RGBA_color_model

    In computer graphics, pixels encoding the RGBA color space information must be stored in computer memory (or in files on disk). In most cases four equal-sized pieces of adjacent memory are used, one for each channel, and a 0 in a channel indicates black color or transparent alpha, while all-1 bits indicates white or fully opaque alpha.