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Version 8.1 (April 2011) sees the name changed to GameMaker (lacking a space) to avoid any confusion [41] with the 1991 software Game-Maker. This version also had the runtime rewritten in C++ to address performance concerns [42] [failed verification] [contradictory] with previous versions.
C++: 2010 Yes 3D Windows, macOS, Linux, PlayStation 3, PlayStation 4, Xbox 360, Xbox One: Metro 2033, Metro: Last Light, Metro Exodus: Proprietary: A-Frame (VR) JavaScript: 2015 JavaScript: Yes 3D Cross-platform: MIT: Open source Entity component system WebVR framework Adventure Game Interpreter: C: 1984 C style Yes 2D DOS, Apple SOS, ProDOS ...
The Android Native Development Kit (NDK) provides a cross-compiling tool for compiling code written in C/C++ can be compiled to ARM, or x86 native code (or their 64-bit variants) for Android. [4] [5] The NDK uses the Clang compiler to compile C/C++. GCC was included until NDK r17, but removed in r18 in 2018.
The Android platform uses libc++ for the C++ standard library (releases up to and including Lollipop used stlport). The NDK historically offered stlport and GNU libstdc++, but those were removed as of NDK r18. [9] Note that if any native code in an Android app uses C++, all the C++ must use the same STL. The STL is not provided by the Android ...
On 12 July he posted the Game-Maker 3.0 source to GitHub, under the MIT license, [6] suggesting that although people were free to use the code how they liked, "if there is interest in preserving the old games you guys made then porting Game-Maker to modern OSes is the first step."
Although initially stigmatized, all-in-one game creation systems have gained some legitimacy with the central role of Unity, Pixel Game Maker MV, and GameMaker in the growth of the indie game development community. [1] Currently the Independent Games Festival recognizes games produced with similar platforms.
Android does not have a native X Window System by default, nor does it support the full set of standard GNU libraries. This made it difficult to port existing Linux applications or libraries to Android, [213] until version r5 of the Android Native Development Kit brought support for applications written completely in C or C++. [227]
Game Editor is a 2D game authoring package. It supports multi-platform development to iPhone, iPad, Mac OS X, Windows (Windows 95-Windows 10), Android, Linux, Windows Mobile-based Smartphones, GP2X, Pocket PCs, and Handheld PCs. [1]