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  2. OBS Studio - Wikipedia

    en.wikipedia.org/wiki/OBS_Studio

    OBS Studio is a free and open-source app for screencasting and live streaming.Written in C/C++ and built with Qt, OBS Studio provides real-time capture, scene composition, recording, encoding, and broadcasting via Real-Time Messaging Protocol (RTMP), HLS, SRT, RIST or WebRTC.

  3. HTTP Live Streaming - Wikipedia

    en.wikipedia.org/wiki/HTTP_Live_Streaming

    HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers.

  4. TV tuner card - Wikipedia

    en.wikipedia.org/wiki/TV_tuner_card

    Capture cards can be used for recording a video game longplay (LP) so gamers can make walkthrough gameplay videos. One of the most popular applications for video capture cards is to capture video and audio for live Internet video streaming. The live stream can also be simultaneously archived and formatted for video on demand. The capture cards ...

  5. Review of Spectrum’s new Xumo streaming box with ... - AOL

    www.aol.com/review-spectrum-xumo-streaming-box...

    With cDVR, you can record up to 50 live shows at once and the recordings are saved for a maximum of 90 days. With both options, you can watch the recordings from anywhere using the Spectrum app ...

  6. Real-Time Streaming Protocol - Wikipedia

    en.wikipedia.org/wiki/Real-Time_Streaming_Protocol

    Ant Media Server: The Community version [16] version supports pulling from RTSP/S sources and can live stream using HLS or record in MP4. The Enterprise version can convert RTSP to WebRTC with approximately 200-500ms end-to-end latency. Darwin Streaming Server: Open-sourced version of QuickTime Streaming Server maintained by Apple.

  7. Live streaming - Wikipedia

    en.wikipedia.org/wiki/Live_streaming

    Livestreaming, live-streaming, or live streaming is the streaming of video or audio in real time or near real time. While often referred to simply as streaming, the real-time nature of livestreaming differentiates it from other non-live broadcast forms of streamed media such as video-on-demand, vlogs and video-sharing platforms such as YouTube ...