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In the September 1994 edition of Dragon (Issue 209), Lester W. Smith found Campaign Cartographer almost too good, and the 334-page manual almost too much, saying "For those who like to invest multiple hours into creating detailed maps for their campaigns, and who have the hardware to take advantage of the program, the Campaign Cartographer software allows them to create, store, modify, and ...
The Forgotten Realms Interactive Atlas, published by TSR, Inc. in September 1999, was constructed using Campaign Cartographer. [1] [2] The developers created vector version of the published maps for the Forgotten Realms Campaign Setting and included many new maps, including a globe of the entire Forgotten Realms world, Abeir-Toril. There have ...
Simon Rogers and Mark Fulford founded the company ProFantasy Software in 1993 to publish Campaign Cartographer (1993) as a professional map-making program marketed to role-playing game players. [1]: 383 Pelgrane Press was formed in 1999, and was initially owned by Rogers, ProFantasy Software, and Sasha Bilton.
The set consists of a 128-page booklet titled Campaign Guide to Undermountain, a 32-page booklet titled Undermountain Adventures, 8 double-sided loose-leaf monster statistics pages, 8 double-sided heavy-stock "adventure aid" cards, and 4 color fold-out poster maps.
An example of a cartographic style guide for a particular institution, including typography standards. Typography, as an aspect of cartographic design, is the craft of designing and placing text on a map in support of the map symbols, together representing geographic features and their properties.
After this, the cartographer compiles the data and experiments with the many different methods of map design and production (including generalization, symbolization, and other production methods) in an attempt to encode and portray the data on a map that will allow the map user to decode and interpret the map in the way that matches the ...
The program is similar to the commercial Campaign Cartographer. AutoREALM, in its 2.x series, is primarily written in Delphi and only works in Windows and Wine. Work is underway to recode the GUI to use wxWidgets and extending the support to Linux, FreeBSD and Mac OS X. The program is a vector art program that supports various graphics layers.
Player's Guide to the Dragonlance Campaign is an Advanced Dungeons & Dragons game supplement published as a 128-page softcover book by TSR, Inc. The source material was by David "Zeb" Cook, Michael Dobson, Jeff Grubb, Tracy Hickman, Harold Johnson, Douglas Niles, and Margaret Weis, with compilation, editing, and original material by Jonatha Ariadne Caspian.