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The Legend of Heroes, known in Japan as Eiyū Densetsu, [a] is a series of role-playing video games developed by Nihon Falcom.First starting as a part of the Dragon Slayer series in the late 1980s, the series evolved into its own decade-spanning, interconnected series with seventeen entries, including several subseries.
Trails, known as Kiseki [a] in Japan, is a series of science fantasy role-playing video games by Nihon Falcom that is a part of their larger The Legend of Heroes franchise.
Trails Through Daybreak marks the start of the second half of the series' narrative, and the beginning of a new story arc that continues with its sequels Trails Through Daybreak II and Kai no Kiseki. It features a new proprietary game engine by Falcom that replaced the PhyreEngine used in the Trails of Cold Steel series. [2]
An English localization of Trails in the Sky the 3rd by Xseed Games was released worldwide for Windows on May 3, 2017. [6] [7] In 2011, publisher Aeria Games announced a mobile version of the Trails in the Sky games for North America, but no details have been released since the initial announcement. [8]
Ao no Kiseki was released in Japan for the PlayStation Portable on September 29, 2011. [1] It was later ported to Windows for release in China on March 28, 2013. [2] It was also released for the PlayStation Vita in Japan on June 12, 2014, as Ao no Kiseki: Evolution. This version features improved visuals and more voice acting.
A Windows port was released in Asia by Clouded Leopard Entertainment in January 2023, with an English version by NIS America, including a Nintendo Switch version, released on February 14, 2025. A sequel, The Legend of Heroes: Kai no Kiseki, was released in 2024.
Learn how to download and install or uninstall the Desktop Gold software and if your computer meets the system requirements.
The game was localized into English by Xseed Games, who had acquired the rights to bring the Trails in the Sky trilogy to North America in May 2010. [9] [10] The length of the script for Trails in the Sky FC, which contains approximately 1.5 million Japanese characters, presented a challenge for the team's editors. [11]