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  2. Software development effort estimation - Wikipedia

    en.wikipedia.org/wiki/Software_development...

    Published surveys on estimation practice suggest that expert estimation is the dominant strategy when estimating software development effort. [3] Typically, effort estimates are over-optimistic and there is a strong over-confidence in their accuracy. The mean effort overrun seems to be about 30% and not decreasing over time.

  3. Three-point estimation - Wikipedia

    en.wikipedia.org/wiki/Three-point_estimation

    These values are used to calculate an E value for the estimate and a standard deviation (SD) as L-estimators, where: E = (a + 4m + b) / 6 SD = (b − a) / 6. E is a weighted average which takes into account both the most optimistic and most pessimistic estimates provided. SD measures the variability or uncertainty in the estimate.

  4. Use case points - Wikipedia

    en.wikipedia.org/wiki/Use_Case_Points

    To calculate the UUCW, the use cases must be defined and the number of transactions for each use case identified. The Online Shopping System use case diagram is depicting that nine use cases exist for the system. Assuming 2 of these use cases are simple, 3 are average and 4 are complex, the calculation for UUCW is as follows:

  5. Basis of estimate - Wikipedia

    en.wikipedia.org/wiki/Basis_of_estimate

    Basis of estimate (BOE) is a tool used in the field of project management by which members of the project team, usually estimators, project managers, or cost analysts, calculate the total cost of the project.

  6. DICE framework - Wikipedia

    en.wikipedia.org/wiki/DICE_framework

    The DICE framework, or Duration, Integrity, Commitment, and Effort framework is a tool for evaluating projects, [1] predicting project outcomes, and allocating resources strategically to maximize delivery of a program or portfolio of initiatives, aiming for consistency in evaluating projects with subjective inputs.

  7. Burndown chart - Wikipedia

    en.wikipedia.org/wiki/Burndown_chart

    A sample burndown chart for a completed iteration. It will show the remaining effort and tasks for each of the 21 work days of the 1-month iteration. A burndown chart or burn-down chart is a graphical representation of work left to do versus time. [1] The outstanding work (or backlog) is often on the vertical axis, with time along the horizontal.

  8. Analysis effort method - Wikipedia

    en.wikipedia.org/wiki/Analysis_effort_method

    The analysis effort method is a method for estimating the duration of software engineering projects. [1] It is best suited to producing initial estimates for the length of a job based on a known time duration for preparing a specification. Inputs to the method are numeric factors which indicate Size (S), Familiarity (F) and Complexity (C).

  9. Full-time equivalent - Wikipedia

    en.wikipedia.org/wiki/Full-time_equivalent

    In the United Kingdom, full time equivalent equates to the standard 40-hour work week: eight hours per day, five days per week and is the total amount of hours that a single full-time employee has worked over any period.