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  2. Experiential learning - Wikipedia

    en.wikipedia.org/wiki/Experiential_learning

    Experiential learning can occur without a teacher and relates solely to the meaning-making process of the individual's direct experience. However, though the gaining of knowledge is an inherent process that occurs naturally, a genuine learning experience requires certain elements. [6]

  3. Experiential education - Wikipedia

    en.wikipedia.org/wiki/Experiential_education

    Whether teachers employ experiential education in the form of laboratory and clinical learning, cultural journalism, service learning, environmental education, the approach involves engaging students in active roles for the purpose of learning. Experiential education can involve various tools like field work, policy and civic activity, and ...

  4. Active learning - Wikipedia

    en.wikipedia.org/wiki/Active_learning

    Active learning is the opposite of passive learning; it is learner-centered, not teacher-centered, and requires more than just listening; the active participation of each and every student is a necessary aspect in active learning. Students must be doing things and simultaneously think about the work done and the purpose behind it so that they ...

  5. Kolb's experiential learning - Wikipedia

    en.wikipedia.org/wiki/Kolb's_experiential_learning

    The approach works on two levels: a four-stage learning cycle and four distinct learning styles. Kolb's experiential learning theory has a holistic perspective which includes experience, perception, cognition and behaviour. It is a method where a person's skills and job requirements can be assessed in the same language that its commensurability ...

  6. T-groups - Wikipedia

    en.wikipedia.org/wiki/T-groups

    A T-group or training group (sometimes also referred to as sensitivity-training group, human relations training group or encounter group) is a form of group training where participants (typically between eight and fifteen people) learn about themselves (and about small group processes in general) through their interaction with each other.

  7. Roleplay simulation - Wikipedia

    en.wikipedia.org/wiki/Roleplay_simulation

    Roleplay simulation is an experiential learning method in which either amateur or professional roleplayers (also called interactors) improvise with learners as part of a simulated scenario. Roleplay is designed primarily to build first-person experience in a safe and supportive environment.

  8. Teaching method - Wikipedia

    en.wikipedia.org/wiki/Teaching_method

    In the Student-Centered Approach to Learning, while teachers are the authority figure in this model, teachers and students play an equally active role in the learning process. This approach is also called authoritative. [5] The teacher's primary role is to coach and facilitate student learning and overall comprehension of material.

  9. Learning styles - Wikipedia

    en.wikipedia.org/wiki/Learning_styles

    The Felder Silverman Learning Style Model (FSLSM) is a type of learning styles based on a two-step process, where the individual first receives the information through an internal or external mean and then processes it. [32] Felder and Silverman discovered five areas that affected learning: [33] Active/Reflective; Visual/Verbal; Sensing/Intuition