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Mu Cartographer is a puzzle game in which players navigate a visualization of a procedurally generated landscape using an abstract user interface of a machine. The interactive elements of the interface allow the player to manipulate the visualization in a consistent and predictable way, such as altering its shape, position, and perspective.
While much of cartographic design is constrained by geographic reality (i.e., things are what they are and where they are), the cartographer has more freedom in layout than in designing the map image. Therefore, page layout has more in common with graphic design, with its own principles of layout, than any other aspect of cartography. Another ...
During much of the latter 20th century, this was the primary goal of academic cartography, especially the Cartographic Communication school of thought: to determine how to make the most efficient maps as conduits of information. Clarity, the degree to which the map makes its purpose obvious and its information easy to access. Clarity can be ...
During the first half of the 20th century, cartographers began to think seriously about how the features they drew depended on scale. Eduard Imhof, one of the most accomplished academic and professional cartographers at the time, published a study of city plans on maps at a variety of scales in 1937, itemizing several forms of generalization that occurred, including those later termed ...
Even in cartography, position becomes a variable when labeling and laying out the non-map elements on the page. It is also relevant when representing fields ; for example, the location of an isoline is an abstract visualization of a property, not the location of a real-world linear feature.
The Map Communication Model is a theory in cartography that characterizes mapping as a process of transmitting geographic information via the map from the cartographer to the end-user. [1] It was perhaps the first paradigm to gain widespread acceptance in cartography in the international cartographic community and between academic and ...
Terrain cartography or relief mapping is the depiction of the shape of the surface of the Earth on a map, using one or more of several techniques that have been developed. Terrain or relief is an essential aspect of physical geography , and as such its portrayal presents a central problem in cartographic design , and more recently geographic ...
Fantasy cartography, fictional map-making, or geofiction is a type of map design that visually presents an imaginary world or concept, or represents a real-world geography in a fantastic style. [1] Fantasy cartography usually manifests from worldbuilding and often corresponds to narratives within the fantasy and science fiction genres.