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  2. Turning radius - Wikipedia

    en.wikipedia.org/wiki/Turning_radius

    Diagram of turning vehicle. On wheeled vehicles with the common type of front wheel steering (i.e. one, two or even four wheels at the front capable of steering), the vehicle's turning diameter measures the minimum space needed to turn the vehicle around while the steering is set to its maximum displacement from the central 'straight ahead' position - i.e. either extreme left or right.

  3. Ackermann steering geometry - Wikipedia

    en.wikipedia.org/wiki/Ackermann_steering_geometry

    A simple approximation to perfect Ackermann steering geometry may be generated by moving the steering pivot points [clarification needed] inward so as to lie on a line drawn between the steering kingpins, which is the pivot point, and the centre of the rear axle. [3] The steering pivot points [clarification needed] are joined by a rigid bar ...

  4. Toe (automotive) - Wikipedia

    en.wikipedia.org/wiki/Toe_(automotive)

    This can be contrasted with steer, which is the antisymmetric angle, i.e. both wheels point to the left or right, in parallel (roughly). Negative toe, or toe out, is the front of the wheel pointing away from the centreline of the vehicle. Positive toe, or toe in, is the front of the wheel pointing towards the centreline of the vehicle. [2]

  5. Scrub radius - Wikipedia

    en.wikipedia.org/wiki/Scrub_radius

    The point where the steering axis line contacts the road is the fulcrum pivot point on which the tire is turned. Scrub radius is changed whenever there is a change in wheel offset. For example, when the wheels are pushed out from the body of the car the scrub radius becomes more positive.

  6. Camber angle - Wikipedia

    en.wikipedia.org/wiki/Camber_angle

    The 1960 Milliken MX1 Camber Car has a large negative camber. Camber angle is one of the angles made by the wheels of a vehicle; specifically, it is the angle between the vertical axis of a wheel and the vertical axis of the vehicle when viewed from the front or rear.

  7. Steering ratio - Wikipedia

    en.wikipedia.org/wiki/Steering_ratio

    A steering ratio of x:y means that a turn of the steering wheel x degree(s) causes the wheel(s) to turn y degree(s). In most passenger cars , the ratio is between 12:1 and 20:1. For example, if one and a half turns of the steering wheel, 540 degrees, causes the inner & outer wheel to turn 35 and 30 degrees respectively, due to Ackermann ...

  8. Three-point turn - Wikipedia

    en.wikipedia.org/wiki/Three-point_turn

    The three-point turn (sometimes called a Y-turn, K-turn, or broken U-turn) is the standard method of turning a vehicle around to face the opposite direction in a limited space, using forward and reverse gears.

  9. Countersteering - Wikipedia

    en.wikipedia.org/wiki/Countersteering

    For a sample motorcycle moving at 22 m/s (50 mph) that has a front wheel with a moment of inertia of 0.6 kgm 2, turning the front wheel one degree in half a second generates a roll moment of 3.5 Nm. In comparison, the lateral force on the front tire as it tracks out from under the motorcycle reaches a maximum of 50 N.