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  2. Category:Video games about time loops - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_about...

    Video games in this category involve games where a major plot element, if not the central element to the game, is where a character is stuck in a time loop. Pages in category "Video games about time loops"

  3. Compulsion loop - Wikipedia

    en.wikipedia.org/wiki/Compulsion_loop

    A compulsion loop may be distinguished further from a core loop; while many games have a core loop of activities that a player may repeat over and over again, such as combat within a role-playing game, a compulsion loop is particularly designed to guide the player into anticipation for the potential reward from specific activities. [1]

  4. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    The central component of any game, from a programming standpoint, is the game loop. The game loop allows the game to run smoothly regardless of a user's input or lack thereof. Most traditional software programs respond to user input and do nothing without it. For example, a word processor formats words and text as a user types. If the user ...

  5. Outer Wilds - Wikipedia

    en.wikipedia.org/wiki/Outer_Wilds

    Outer Wilds is a 2019 adventure video game developed by Mobius Digital and published by Annapurna Interactive.The game follows the player character as they explore a planetary system stuck in a 22-minute time loop that resets after the sun goes supernova and destroys the system.

  6. In Stars and Time - Wikipedia

    en.wikipedia.org/wiki/In_Stars_and_Time

    The player controls Siffrin, a member of an adventuring party which hopes to defeat the King and save Vaugarde. Siffrin finds themself trapped in a time loop, which the player can manipulate to solve problems. The game features a turn-based combat system which is based on a rock paper scissors formula. It was based on a set of webcomics made by ...

  7. Deathloop - Wikipedia

    en.wikipedia.org/wiki/Deathloop

    The game's structure, which strips players of all of their gears when a loop restarts, prompts players to experiment with different gadgets and builds. Unlike Dishonored , which has a morality system to judge the player's actions, Deathloop maintains a neutral stance throughout to avoid facilitating a specific playstyle. [ 22 ]

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