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  2. Say Goodbye to Input Lag With These Tried-and-True Xbox ... - AOL

    www.aol.com/goodbye-input-lag-tried-true...

    Inside the included carrying case, the Elite Series 2 has six different thumbsticks, four rear paddle buttons, and two different D-pads. ... Wolverine Ultimate Officially Licensed Xbox One Controller.

  3. Xbox Wireless Controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_Wireless_Controller

    The Xbox One Wireless Adapter for Windows is a USB dongle that allows up to eight controllers to be used at once wirelessly. [70] Per a partnership between Microsoft and Oculus VR, the Oculus Rift CV1 virtual reality headset initially included an Xbox One controller, up until the launch of the Oculus Touch motion controllers. [71]

  4. List of Xbox One and Series X/S accessories - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_One_and...

    Xbox One Kinect. Kinect (Codename "Project Natal", Model 1520) is a "controller-free gaming and entertainment experience" produced by Microsoft for the Xbox One. Based on an add-on peripheral for the console, it enables users to control and interact with the Xbox One with spoken commands, motions, gestures, or presented objects and images.

  5. Analog stick - Wikipedia

    en.wikipedia.org/wiki/Analog_stick

    It was released twice, with a price drop upon its re-release in 1994. A few games on the Genesis (as well as the Sega CD and 32X add-ons) supported the controller’s analog stick functions, including some of Sega’s first-party games for the system. The Nintendo 64 Controller popularized the thumbstick.

  6. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    Since the late 1990s, analog sticks (or thumbsticks, due to their being controlled by one's thumbs) have become standard on controllers for video game consoles, popularized by Nintendo's Nintendo 64 controller, [34] and have the ability to indicate the stick's displacement from its neutral position. This means that the software does not have to ...

  7. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...