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  2. List of Maxis games - Wikipedia

    en.wikipedia.org/wiki/List_of_Maxis_games

    This is a list of games created by Maxis. Maxis is an American video game developer that was founded in 1987 and became a division of Electronic Arts (EA) in 1997. Maxis' second software title was the seminal SimCity, a city simulation and planning game. Maxis is the creator of the best-selling PC game of all time, The Sims, and its sequel, The ...

  3. Maxis - Wikipedia

    en.wikipedia.org/wiki/Maxis

    The former logo of Maxis, used until 2012 Will Wright, Maxis co-founder. Maxis was founded in 1987 by Will Wright and Jeff Braun to help publish SimCity on home computers. . Before then, the game was only available on a limited basis on the Commodore 64 due to few publishers showing any interest in porting a non-traditional game without definite "win" and "lose" condi

  4. The Sims - Wikipedia

    en.wikipedia.org/wiki/The_Sims

    Developed by Maxis and published by Electronic Arts, it was released for Microsoft Windows on February 4, 2000. [4] The game used dimetric projection and featured open-ended simulation of the daily activities of one or more virtual people ("Sims") in a suburban area near SimCity.

  5. Maxis Partners With Ebonix, Dark & Lovely For Sims 4 ... - AOL

    www.aol.com/lifestyle/maxis-partners-ebonix-dark...

    The campaign includes a documentary, new hair options, and more

  6. The Sims (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Sims_(video_game)

    The Sims was designed in a way that it would be easy to add user-created content (also known as custom content or "CC") to the game, [26] with Will Wright stating in an interview that he wanted to put the player in the design role. [27] Websites for downloading CCs and mods include The Sims Resource and Mod The Sims.

  7. Will Wright (game designer) - Wikipedia

    en.wikipedia.org/wiki/Will_Wright_(game_designer)

    Together they formed Maxis the following year in Orinda, California. SimCity (1989) was a hit and has been credited as one of the most influential computer games ever made. Wright himself has been widely featured in several computer magazines—particularly PC Gamer , which has listed Wright in its annual 'Game Gods' feature, alongside such ...

  8. The Sims 3 expansion packs - Wikipedia

    en.wikipedia.org/wiki/The_Sims_3_expansion_packs

    The player creates their pet in a similar fashion to the existing Create-a-Sim feature. The Create-a-Pet feature allows the player to customize their pets in various ways, including selecting a breed and a set of traits for their pets. [50] Unlike The Sims 2: Pets and The Sims: Unleashed, the player can now directly control pets. Included in ...

  9. Simlish - Wikipedia

    en.wikipedia.org/wiki/Simlish

    Simlish is a constructed language devised by game designer Will Wright for the Sims game series developed by Electronic Arts.During the development of SimCopter (1996), Wright sought to avoid real-world languages, believing that players would grow to show disdain for repetitive dialogue.

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