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  2. List of Maxis games - Wikipedia

    en.wikipedia.org/wiki/List_of_Maxis_games

    This is a list of games created by Maxis. Maxis is an American video game developer that was founded in 1987 and became a division of Electronic Arts (EA) in 1997. Maxis' second software title was the seminal SimCity, a city simulation and planning game. Maxis is the creator of the best-selling PC game of all time, The Sims, and its sequel, The ...

  3. Maxis - Wikipedia

    en.wikipedia.org/wiki/Maxis

    The former logo of Maxis, used until 2012 Will Wright, Maxis co-founder. Maxis was founded in 1987 by Will Wright and Jeff Braun to help publish SimCity on home computers. . Before then, the game was only available on a limited basis on the Commodore 64 due to few publishers showing any interest in porting a non-traditional game without definite "win" and "lose" condi

  4. The Sims - Wikipedia

    en.wikipedia.org/wiki/The_Sims

    Developed by Maxis and published by Electronic Arts, it was released for Microsoft Windows on February 4, 2000. [4] The game used dimetric projection and featured open-ended simulation of the daily activities of one or more virtual people ("Sims") in a suburban area near SimCity.

  5. List of best-selling PC games - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling_PC_games

    Maxis: Maxis: Pac-Man Championship Edition DX+: 1.1 million [41] Pac-Man: September 25, 2013: Maze, arcade: Namco Bandai Games Mine Loader Software Namco Bandai Games: Kingdom Come: Deliverance: 1.1 million [95] — February 13, 2018: Action role-playing game: Warhorse Studios: Hydlide: 1 million [96] Hydlide: December 13, 1984: Action role-playing

  6. The Sims 4 - Wikipedia

    en.wikipedia.org/wiki/The_Sims_4

    This is an accepted version of this page This is the latest accepted revision, reviewed on 28 January 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...

  7. The Sims (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Sims_(video_game)

    The Sims was designed in a way that it would be easy to add user-created content (also known as custom content or "CC") to the game, [26] with Will Wright stating in an interview that he wanted to put the player in the design role. [27] Websites for downloading CCs and mods include The Sims Resource and Mod The Sims.

  8. The Sims 2: Open for Business - Wikipedia

    en.wikipedia.org/wiki/The_Sims_2:_Open_for_Business

    The Sims is a franchise of life simulation games developed by Maxis and published by Electronic Arts. It has sold over 200 million copies amongst all platforms and installments, making it one of the best-selling video game franchises of all time. [1] The Sims 2, sequel to the original, was released on 14 September 2004. It expanded upon the ...

  9. Will Wright (game designer) - Wikipedia

    en.wikipedia.org/wiki/Will_Wright_(game_designer)

    Together they formed Maxis the following year in Orinda, California. SimCity (1989) was a hit and has been credited as one of the most influential computer games ever made. Wright himself has been widely featured in several computer magazines—particularly PC Gamer , which has listed Wright in its annual 'Game Gods' feature, alongside such ...