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  2. Rockstar Advanced Game Engine - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

    The Rockstar Advanced Game Engine (RAGE) is a proprietary game engine of Rockstar Games, developed by the RAGE Technology Group division of Rockstar San Diego (formerly Angel Studios), based on the Angel Game Engine. [1] Since its first game, Rockstar Games Presents Table Tennis in 2006, released for the Xbox 360 and Wii, the engine has been ...

  3. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    The proprietary Rockstar Advanced Game Engine (RAGE) was overhauled to increase its draw distance rendering capabilities. For the first time in the series, players control three protagonists throughout the single-player mode. The team found the multiple-protagonist design a fundamental change to the story and gameplay devices.

  4. Rockstar Games - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Games

    Rockstar Advanced Game Engine (RAGE) is a game engine developed by the Rockstar San Diego-internal RAGE Technology Group, created to facilitate game development on all platforms since 2006. [60] RAGE is used in most of Rockstar Games's titles for personal computers and consoles , including Red Dead Redemption , Grand Theft Auto IV , Max Payne 3 ...

  5. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    The development team totalled more than 1,000 people, including Rockstar North's core team and staff from parent company Rockstar Games' studios around the world. [36] The proprietary Rockstar Advanced Game Engine (RAGE) was overhauled for the game to improve its draw distance rendering capabilities. [37]

  6. Rockstar San Diego - Wikipedia

    en.wikipedia.org/wiki/Rockstar_San_Diego

    Since 2004, Rockstar San Diego has operated an internal game engine team that develops Rockstar Games's proprietary Rockstar Advanced Game Engine, which is used in most of the publisher's titles. The studio led the development of further Midnight Club games, Red Dead Revolver (2004), Red Dead Redemption (2010), and its expansion pack Undead ...

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  8. Grand Theft Auto IV - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_IV

    Grand Theft Auto IV is a 2008 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the sixth main entry in the Grand Theft Auto series, following 2004's Grand Theft Auto: San Andreas, and the eleventh entry overall.

  9. Development of Red Dead Redemption - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    Rockstar improved its proprietary Rockstar Advanced Game Engine to increase its animation and draw distance rendering capabilities; the team felt the seventh generation of video game consoles were necessary to achieve their ideal vision, having exhausted the use of older hardware on previous projects.