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  2. The Forgotten City - Wikipedia

    en.wikipedia.org/wiki/The_Forgotten_City

    The long development progress of The Forgotten City, spearheaded by lead developer and writer Nick Pearce, began from the beginning of Skyrim ' s release in 2011. Prior to this, Pearce has stated that his inspiration for creating mods came back from his experience with mods from Fallout: New Vegas, specifically New Vegas Bounties by Someguy2000.

  3. Radiant AI - Wikipedia

    en.wikipedia.org/wiki/Radiant_AI

    The Radiant AI system deals with NPC interactions and behavior. It allows non-player characters to dynamically react to and interact with the world around them. [3] General goals, such as "Eat in this location at 2pm" are given to NPCs, and NPCs are left to determine how to achieve them. [4]

  4. Wikipedia:Vital articles/List of all articles - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Vital_articles/...

    · The Nutcracker · The Odd Couple (play) · The Office (American TV series) · The Old Man and the Sea · The Onion · The Open Championship · The Open Society and Its Enemies · The Oprah Winfrey Show · The Oregon Trail (1971 video game) · The Origins of Totalitarianism · The Passion of Joan of Arc · The Peacock Room · The Pearl Island ...

  5. The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_Oblivion

    The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games.It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007.

  6. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    The inclusion of stealth as a mechanic in a game does not necessarily make it a Stealth Game. For example, Skyrim has an entire perk tree dedicated to "Sneaking" despite that most of the dungeons in the game can be completed using a hack-and-slash strategy. The first stealth game was Manbiki Shounen (Shoplifting Boy), published in November 1979.

  7. Chris Avellone - Wikipedia

    en.wikipedia.org/wiki/Chris_Avellone

    Chris Avellone is an American video game designer and comic book writer.He worked for Interplay and Obsidian Entertainment before becoming a freelance designer and writer. He is best known for his work on role-playing video games such as Planescape: Torment, Star Wars Knights of the Old Republic II: The Sith Lords and the Fallout series.

  8. Development of The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/Development_of_The_Elder...

    Carter described Take-Two's role as one of minimal interference, and the company mostly left Bethesda's development teams alone, trusting them to produce a "fantastic product" with minimal intervention or "red tape". The relationship was a rarity in the industry, according to Carter, where most developers are beholden to their publishers. [53]

  9. LGBTQ themes in video games - Wikipedia

    en.wikipedia.org/wiki/LGBTQ_themes_in_video_games

    This relationship was noted as another example of video games "pushing the boundaries" by The Guardian. [43] Game developers and publishers generally did not object to the inclusion of a homosexual story option. [43] Criticism of the relationship came primarily from gamers who felt that gay characters should not be included in video games. [42]