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  2. Debugging - Wikipedia

    en.wikipedia.org/wiki/Debugging

    An article in "Airforce" (June 1945 p. 50) refers to debugging aircraft cameras. The seminal article by Gill [3] in 1951 is the earliest in-depth discussion of programming errors, but it does not use the term bug or debugging. In the ACM's digital library, the term debugging is first used in three papers from 1952 ACM National Meetings.

  3. Algorithmic program debugging - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_program_debugging

    Algorithmic debugging (also called declarative debugging) is a debugging technique that compares the results of sub-computations with what the programmer intended. The technique constructs an internal representation of all computations and sub-computations performed during the execution of a buggy program and then asks the programmer about the correctness of such computations.

  4. Debugger - Wikipedia

    en.wikipedia.org/wiki/Debugger

    Winpdb debugging itself. A debugger is a computer program used to test and debug other programs (the "target" programs). Common features of debuggers include the ability to run or halt the target program using breakpoints, step through code line by line, and display or modify the contents of memory, CPU registers, and stack frames.

  5. Memory debugger - Wikipedia

    en.wikipedia.org/wiki/Memory_debugger

    Memory debuggers work by monitoring memory access, allocations, and deallocation of memory. Many memory debuggers require applications to be recompiled with special dynamic memory allocation libraries, whose APIs are mostly compatible with conventional dynamic memory allocation libraries, or else use dynamic linking.

  6. Debugging data format - Wikipedia

    en.wikipedia.org/wiki/Debugging_data_format

    A debugging data format is a means of storing information about a compiled computer program for use by high-level debuggers. Modern debugging data formats store ...

  7. Record and replay debugging - Wikipedia

    en.wikipedia.org/wiki/Record_and_replay_debugging

    Record and replay debugging is the process of recording the execution of a software program so that it may be played back within a debugger to help diagnose and resolve defects. [1] The concept is analogous to the use of a flight data recorder to diagnose the cause of an airplane flight malfunction.

  8. Stepping (debugging) - Wikipedia

    en.wikipedia.org/wiki/Stepping_(debugging)

    Program animation or stepping refers to the debugging method of executing code one instruction or line at a time. The programmer may examine the state of the program, machine, and related data before and after execution of a particular line of code.

  9. Debug symbol - Wikipedia

    en.wikipedia.org/wiki/Debug_symbol

    A debug symbol is a special kind of symbol that attaches additional information to the symbol table of an object file, such as a shared library or an executable. This information allows a symbolic debugger to gain access to information from the source code of the binary, such as the names of identifiers, including variables and routines.