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In solid modeling and computer-aided design, boundary representation (often abbreviated B-rep or BREP) is a method for representing a 3D shape [1] by defining the limits of its volume. A solid is represented as a collection of connected surface elements, which define the boundary between interior and exterior points.
A convex polyhedron whose faces are regular polygons is known as a Johnson solid, or sometimes as a Johnson–Zalgaller solid. Some authors exclude uniform polyhedra from the definition. A uniform polyhedron is a polyhedron in which the faces are regular and they are isogonal ; examples include Platonic and Archimedean solids as well as prisms ...
In geometry, a polygon (/ ˈ p ɒ l ɪ ɡ ɒ n /) is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its edges or sides. The points where two edges meet are the polygon's vertices or corners. An n-gon is a polygon with n sides; for example, a triangle is a 3 ...
A supporting plane is a plane that intersects the boundary of D but not the interior of D. One defines the width of the body as before. If the width of D is the same in all directions, then one says that the body is of constant width and calls its boundary a surface of constant width, and the body itself is referred to as a spheroform.
Another important class of simple polygons are the star-shaped polygons, the polygons that have a point (interior or on their boundary) from which every point is visible. [ 2 ] A monotone polygon , with respect to a straight line L {\displaystyle L} , is a polygon for which every line perpendicular to L {\displaystyle L} intersects the interior ...
Farey sunburst of order 6, with 1 interior (red) and 96 boundary (green) points giving an area of 1 + 96 / 2 − 1 = 48 [1]. In geometry, Pick's theorem provides a formula for the area of a simple polygon with integer vertex coordinates, in terms of the number of integer points within it and on its boundary.
A Johnson solid is a convex polyhedron whose faces are all regular polygons. [1] Here, a polyhedron is said to be convex if the shortest path between any two of its vertices lies either within its interior or on its boundary, none of its faces are coplanar (meaning they do not share the same plane, and do not "lie flat"), and none of its edges are colinear (meaning they are not segments of the ...
Solid modeling (or solid modelling) is a consistent set of principles for mathematical and computer modeling of three-dimensional shapes . Solid modeling is distinguished within the broader related areas of geometric modeling and computer graphics, such as 3D modeling, by its emphasis on physical fidelity. [1]