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  2. Adaptive music - Wikipedia

    en.wikipedia.org/wiki/Adaptive_music

    In video games, this technique may be used for more subtle game events than horizontal re-sequencing, such as an increase or decrease in intensity during a battle. [ citation needed ] In Dead Space 2 , the background music appears to be arranged into four layers, each a stereo track corresponding with a specific level of "fear".

  3. 3D audio effect - Wikipedia

    en.wikipedia.org/wiki/3D_audio_effect

    3D audio effects are a group of sound effects that manipulate the sound produced by stereo speakers, surround-sound speakers, speaker-arrays, or headphones. This frequently involves the virtual placement of sound sources anywhere in three-dimensional space, including behind, above or below the listener.

  4. Video game music - Wikipedia

    en.wikipedia.org/wiki/Video_game_music

    In the popular music industry, video game music and sounds have appeared in songs by various popular artists. [64] Arcade game sounds had a particularly strong influence on the hip hop, [65] pop music (particularly synthpop) [66] and electro music [67] genres during the golden age of arcade video games in the early 1980s.

  5. The Halley Project - Wikipedia

    en.wikipedia.org/wiki/The_Halley_Project

    A review in Computer Gaming World praised the game for seamlessly weaving educational material about the solar system into the game. The game's scoring system, which imposes no penalty for taking time to plan a flight, was also praised, as were the visuals and sounds. However, the five-week wait for the final mission was considered frustrating ...

  6. Simon (game) - Wikipedia

    en.wikipedia.org/wiki/Simon_(game)

    On reaching the ultimate 35 tones, the game will play the victory melody again and will say "Respect!". If the player fails to memorize the pattern or fails to press the right color within the time limit, the game will play a crashing sound and the game will say "Later!". In 2011, Hasbro introduced Simon Flash. In this version, the game is ...

  7. Chinese scientist hears 'knocking sound' in space - AOL

    www.aol.com/news/2016-12-01-chinese-scientists...

    There is a notion that space is completely silent, for there is no medium for sound to travel. The BBC reports, however, that there are "sounds of space." Other astronauts have had similar ...

  8. Top 25 MySpace games of Dec. 2010: The land beyond ... - AOL

    www.aol.com/news/2010-12-02-top-25-myspace-games...

    Filling out the rest of this month's top MySpace games are a slew of pet care games such as SuperPoke Pets by Slide in ninth place with RockYou Pets tailing behind them in the 10 spot.

  9. Beep: A Documentary History of Game Sound - Wikipedia

    en.wikipedia.org/wiki/Beep:_A_Documentary...

    The documentary was founded through Kickstarter, and features interviews with people involved in game sound design, [6] [7] [8] such as: Marty O'Donnell, Nathan McCree, George Sanger, Nobuo Uematsu, Yoko Shimomura and Winifred Phillips among others. [9] It was awarded with the Best Editing film in the Melbourne Documentary Film Festival in 2016 ...