Search results
Results From The WOW.Com Content Network
Vault-Tec is a pre-war defense megacorporation responsible for creating the vaults featured throughout the Fallout series. [2] Their purpose of conducting human experiments on its residents began as an idea by Fallout co-creator Tim Cain following the 1997 release of the first Fallout game.
"Fallout" is a series from "Westworld" creators Jonathan Nolan and Lisa Joy of Kilter Films that follows a resident of a fallout shelter who emerges 200 years after a nuclear war to explore a ...
Fallout (also known as Fallout: A Post Nuclear Role Playing Game) is a 1997 role-playing video game developed and published by Interplay Productions, set in a mid-22nd century post-apocalyptic and retro-futuristic world, decades after a nuclear war between the United States and China.
The New California Republic (NCR) is a fictional post-War republic from the post-apocalyptic Fallout franchise. Operating primarily out of Southern California, it serves as an attempted governing body for the wasteland, [2] including some portions of Oregon and Nevada, [3] along with further colonization efforts in Arizona and the Baja California area of Mexico.
Amazon's hotly anticipated post-apocalyptic series "Fallout" − based on the popular video game franchise that got its start in 1997 − debuted April 10. 'Fallout' fan quick to map vault ...
Health. Home & Garden
Episode 6 is an example of Fallout at its best, through its experiences before the bombs and what's going underground now." [8] Joshua Kristian McCoy of Game Rant gave the episode a 3.5 star rating out of 5 and wrote, ""The Trap" maintains the high standard of quality seen in every other episode of Fallout. Its strange digressions, some of ...
Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...