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  2. Lesson plan - Wikipedia

    en.wikipedia.org/wiki/Lesson_plan

    A lesson plan is a teacher's detailed description of the course of instruction or "learning trajectory" for a lesson. A daily lesson plan is developed by a teacher to guide class learning. Details will vary depending on the preference of the teacher, subject being covered, and the needs of the students .

  3. Kindergarten - Wikipedia

    en.wikipedia.org/wiki/Kindergarten

    The 'preparatory school year' (clasa pregătitoare) is for children aged six–seven, and since it became compulsory in 2012, [50] it usually takes place inside regular school classrooms and is considered "year 0" of elementary education, bridging the gap between kindergarten and years 1–4 of elementary school.

  4. Lesson study - Wikipedia

    en.wikipedia.org/wiki/Lesson_study

    In Japan, lesson study is conducted at the school, district, and national levels. [2] Features common to all three levels are: preparation of a detailed lesson plan, providing background research information, lesson goals, connections to state or local learning standards, reasoning behind the design of the lesson, and steps of the lesson along with anticipated student responses;

  5. Homeschooling in the United States - Wikipedia

    en.wikipedia.org/wiki/Homeschooling_in_the...

    Information that must be provided in a form of notification to the superintendent before homeschooling begins includes: the school year, name of parent, and address (telephone is optional), child's birth date, parent signature guaranteeing that the subjects listed in the Ohio Administrative Code are part of homeschooling, outline of the ...

  6. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  7. Universal Design for Learning - Wikipedia

    en.wikipedia.org/wiki/Universal_Design_for_Learning

    These devices are higher in cost and require extensive user training. Some examples of high-tech devices are text-to-speech and speech-to-text software, wheelchairs with alternative navigation software, and alternative mouse software. [18] It is important to provide students and their families with low-cost recommendations for high-cost devices ...