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OpenVR SDK was released to the public on 30 April 2015 by Valve, for developers to develop SteamVR games and software. It provides support for the HTC Vive Developer Edition, including the SteamVR controller and Lighthouse. OpenVR SDK was an important step towards the release of the first HTC Vive Developer Edition.
An HTC Vive Pro. On 8 January 2018, HTC unveiled the HTC Vive Pro, an updated version of the first-generation Vive. It features higher-resolution displays, now at 1440×1600 resolution per-eye (a 78% increase in resolution), along with a second outward-facing camera, a microphone for noise cancellation analysis, and a refreshed design with a ...
HTC Vive Focus 3 2021-06-27 Inside-out LCD 2448x2448 20.4 1:1 90 Hz 120° 785 g [149] $1300 No 6DoF controller, Removable and swappable battery Snapdragon XR2 VIVE Reality System 2.0 (Android) No Pico Neo 3 Pro [130] [150] 2021-10-01 Inside-out LCD 1832x1920 N/A 90 Hz 98º 395 g (without headstrap) €599 No 6DoF hand tracking dual controllers, 3K
Vive World - User-designed virtual environments that act as a home space for users. [14] Vive Sync - A virtual meeting and conference platform in VR. [15] Viveport - A subscription-based content library of virtual reality games and apps. [16] Vive Guardian - An application focused on the security and privacy of children. [17]
VRChat is also available as a native app for Android-based standalone headsets, including Meta Quest, Pico 4, [25] and HTC Vive XR Elite. [26] These clients support cross-platform play with PC, iOS, and other "desktop" android users; due to hardware limitations, only worlds and avatars compiled for Android or iOS and optimized within specific ...
HTC VIVE Cosmos and VIVE Focus 3, part of HTC's VIVERSE ecosystem [16] Magic Leap 2 [17] Meta's PC platform and its Quest line of devices, with full support OpenXR 1.0 added in July 2021 [18] [19] Microsoft HoloLens 2 and the Windows Mixed Reality headsets [20] Qualcomm Snapdragon Spaces XR Developer Platform [21]
Verge3D integrates directly with Blender, 3ds Max, and Maya, enabling users to create 3D geometry, materials, and animations inside the software, then export them in the JSON-based glTF format. The Sneak Peek feature allows for exporting and viewing scenes from the DCC tool environment.
Survios announced its first game, Raw Data, in December 2015 for the Oculus Rift and HTC Vive. The game features a variety of weapons for players to use against hordes of robotic enemies and touted interactive environments and destructible objects. It also included full-body positional tracking, avatar embodiment, and cooperative multiplayer.