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A simulation cockpit, simpit or sim rig is an environment designed to replicate a vehicle cockpit. Although many pits commonly designed around an aircraft cockpit, the term is equally valid for train, spacecraft or car projects. 'Simpit' is generally used to refer to amateur, home built, setups which are the focus of this article.
Diagram of a cross-cockpit collimated display and its fitment to a full flight simulator. A cross-cockpit collimated display (CCCD) is a display system used in full flight simulators (FFS) to provide the crew with a high-fidelity out-the-window (OTW) view of the simulated environment around the aircraft. [1]
A flight simulation video game refers to the simulation of various aspects of flight or the flight environment for purposes other than flight training or aircraft development. A significant community of simulation enthusiasts is supported by several commercial software packages, as well as commercial and homebuilt hardware.
FS1 Flight Simulator is a 1979 video game published by Sublogic for the Apple II. A TRS-80 version followed in 1980. FS1 Flight Simulator is a flight simulator in the cockpit of a slightly modernized Sopwith Camel. FS1 is the first in a line of simulations from Sublogic which, beginning in 1982, were also sold by Microsoft as Microsoft Flight ...
Combat flight simulators are vehicle simulation games, amateur flight simulation computer programs used to simulate military aircraft and their operations. These are distinct from dedicated flight simulators used for professional pilot and military flight training which consist of realistic physical recreations of the actual aircraft cockpit, often with a full-motion platform.
Falcon 4.0 won Macworld ' s 1999 "Best Flight Simulation" award. [25] PC Gamer US likewise named Falcon 4.0 the best simulation of 1998. [ 27 ] The game was a finalist for Computer Gaming World ' s "Best Simulation", GameSpot 's "Simulation of the Year", IGN 's "Best Simulation of the Year" and Computer Games Strategy Plus ' s "Simulation Game ...