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  2. Cube root - Wikipedia

    en.wikipedia.org/wiki/Cube_root

    Newton's method is an iterative method that can be used to calculate the cube root. For real floating-point numbers this method reduces to the following iterative algorithm to produce successively better approximations of the cube root of a:

  3. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  4. Cubic equation - Wikipedia

    en.wikipedia.org/wiki/Cubic_equation

    Vieta's substitution is a method introduced by François Viète (Vieta is his Latin name) in a text published posthumously in 1615, which provides directly the second formula of § Cardano's method, and avoids the problem of computing two different cube roots.

  5. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    Newton's method is a powerful technique—if the derivative of the function at the root is nonzero, then the convergence is at least quadratic: as the method converges on the root, the difference between the root and the approximation is squared (the number of accurate digits roughly doubles) at each step. However, there are some difficulties ...

  6. Halley's method - Wikipedia

    en.wikipedia.org/wiki/Halley's_method

    In numerical analysis, Halley's method is a root-finding algorithm used for functions of one real variable with a continuous second derivative. Edmond Halley was an English mathematician and astronomer who introduced the method now called by his name. The algorithm is second in the class of Householder's methods, after Newton's method.

  7. Latin hypercube sampling - Wikipedia

    en.wikipedia.org/wiki/Latin_hypercube_sampling

    Latin hypercube sampling (LHS) is a statistical method for generating a near-random sample of parameter values from a multidimensional distribution. The sampling method is often used to construct computer experiments or for Monte Carlo integration. [1] LHS was described by Michael McKay of Los Alamos National Laboratory in 1979. [1]

  8. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    The method he used is called IDA* and is described in his paper "Finding Optimal Solutions to Rubik's Cube Using Pattern Databases". [18] Korf describes this method as follows IDA* is a depth-first search that looks for increasingly longer solutions in a series of iterations, using a lower-bound heuristic to prune branches once a lower bound on ...

  9. Polynomial root-finding - Wikipedia

    en.wikipedia.org/wiki/Polynomial_root-finding

    The implementation of this method in the free software MPSolve is a reference for its efficiency and its accuracy. Another method with this style is the Dandelin–Gräffe method (sometimes also ascribed to Lobachevsky), which uses polynomial transformations to repeatedly and implicitly square the roots. This greatly magnifies variances in the ...