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Light stage is a device used for capturing the shape, texture, and reflectance of a target, usually for virtual cinematography. Light stages are usually a combination of multiple cameras and structured light techniques, and additionally, polarizers are included to find the subsurface scattering component of the target's skin. Omnidirectional camera
Three-point lighting is a standard method used in visual media such as theatre, video, film, still photography, computer-generated imagery and 3D computer graphics. [1] By using three separate positions, the photographer can illuminate the shot's subject (such as a person) however desired, while also controlling (or eliminating) the shading and ...
The main light on a subject, usually placed at a 45 degree angle to the camera-subject axis. In high-key lighting, the key light provides all or most of the light in the scene. In low-key lighting, the key light provides much less of the total illumination. Long shot
This style of cinematography aims to create a realistic portrayal of the world, often using natural lighting, handheld cameras, and a documentary-like approach to filming. Classic Hollywood is a style of cinematography characterized by its use of highly polished, studio-produced films with glamorous sets, bright lighting, and romanticized ...
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An analog recording medium for motion pictures that is recorded on by a movie camera, developed, edited, and then projected on to a screen by a projector. Film stock consists of a long strip of transparent plastic film base coated on one side with a gelatin emulsion containing microscopic light-sensitive silver halide crystals. When briefly ...