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Light stage is a device used for capturing the shape, texture, and reflectance of a target, usually for virtual cinematography. Light stages are usually a combination of multiple cameras and structured light techniques, and additionally, polarizers are included to find the subsurface scattering component of the target's skin. Omnidirectional camera
Three-point lighting is a standard method used in visual media such as theatre, video, film, still photography, computer-generated imagery and 3D computer graphics. [1] By using three separate positions, the photographer can illuminate the shot's subject (such as a person) however desired, while also controlling (or eliminating) the shading and ...
The main light on a subject, usually placed at a 45 degree angle to the camera-subject axis. In high-key lighting, the key light provides all or most of the light in the scene. In low-key lighting, the key light provides much less of the total illumination. Long shot
This style of cinematography aims to create a realistic portrayal of the world, often using natural lighting, handheld cameras, and a documentary-like approach to filming. Classic Hollywood is a style of cinematography characterized by its use of highly polished, studio-produced films with glamorous sets, bright lighting, and romanticized ...
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An analog recording medium for motion pictures that is recorded on by a movie camera, developed, edited, and then projected on to a screen by a projector. Film stock consists of a long strip of transparent plastic film base coated on one side with a gelatin emulsion containing microscopic light-sensitive silver halide crystals. When briefly ...
Movie Slate – Clapperboard: A board placed in front of a camera at the beginning, and sometimes at the end, of each take of each scene. The board is usually black and white and is used to identify the scene and take numbers. Offset Arm – A stand-mounted lighting fixture that can be extended off center over a wall or other object.
A normal reduction in light should be expected, as a 3D lens covers the lens of the projector, but also moviegoers must wear 3D glasses. Knowing that the loss of light will occur, it’s important for filmmakers to know whether or not they want the film to be offered in 3D, so that they can make the necessary changes, to avoid converting it later.