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Fireworks can export images to multiple file formats including PNG, JPEG, GIF, Animated GIF, TIFF, SWF, BMP, WBMP and PDF. It can also export to SVG (with the help of a free Export extension [5]) and FXG 2.0. Fireworks can export to HTML by converting slices to HTML elements.
particleIllusion (pIllusion for short) is a stand-alone computer graphics application based on the particle system technique which allows users to create graphical animations, e.g. fire, explosions, smoke, fireworks, and various abstract visual effects. [1]
Wishes: A Magical Gathering of Disney Dreams was a fireworks show at the Magic Kingdom theme park of Walt Disney World.The show debuted at the park on October 9, 2003, [4] and was developed by Walt Disney Creative Entertainment, under the direction of VP Parades & Spectaculars, Steve Davison, who was assigned to create a replacement for the 32-year-old Fantasy in the Sky fireworks.
The Plot is a video game developed by Odin Computer Graphics and published by Firebird Software in 1988 for the Amstrad CPC and ZX Spectrum. It was the last game released by Odin. It was the last game released by Odin.
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Fantavision, [a] sometimes stylized as FantaVision, is a 2000 puzzle video game developed and published by Sony Computer Entertainment for the PlayStation 2 (PS2). The game's objective is to use a cursor to select three or more launched fireworks (called "flares") of the same color in a row and then to detonate them to increase the player's score.
Later on, in 2007 Adobe introduced it as a feature in Adobe Fireworks CS3, [3] Adobe Illustrator, and Adobe Flash. [4] Today it is also present as a feature of game development software like Unreal Engine, Bevy, Urho3D, and Unity 3D. [5] The technique can be used to manipulate both bitmap/raster graphics and vector graphics.
Pyro Spectaculars by Souza produces a variety of effects for different events. They create their own brand of fireworks—which are only shot at their shows—including a brand of HD fireworks designed with the camera in mind for television audiences. Their other effects include: High-level shells; Low-level effects; Rockets; Fireballs; Fire rings