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April 2, 2021 Double Dragon IV: 104 (PS4) Arc System Works: Beat 'em up: December 8, 2017 [126] Double Dragon & Kunio-Kun Retro Brawler Bundle: Arc System Works: Beat 'em up August 13, 2021 Double Dragon Neon: Arc System Works: Beat 'em up May 18, 2021 DoubleShake: Rightstick Studios Platform: Double Switch: 25th Anniversary Edition: 194 (PS4)
The game's dialogue and graphical style is heavily 80s-inspired, and features a soundtrack composed by Jake Kaufman, inspired by the original Double Dragon as well as 80's pop music and arcade game soundtracks. This is also the first commercially released Double Dragon game to use 3D graphics rendered with polygon-based models.
Pages in category "Neon Studios games" The following 5 pages are in this category, out of 5 total. ... This page was last edited on 14 May 2023, at 21:56 (UTC).
Neon Giant was founded in April 2018 as an independent venture by former AAA employee game developers Tor Frick, Arcade Berg, Jonathan Heckley and Erik Gloersen. With the support of investor company Goodbye Kansas (now known as Amplifier Game Invest), [3] Neon Giant received an initial investment of 1,000,000 kr (approximately $110,000).
Like the original, Drakengard 2 combines on-foot hack and slash with aerial combat stages and role-playing mechanics. The previous game's producer, writer and character designer returned to their respective roles. The game was designed as a more mainstream game in light of the previous game's dark aesthetic and story.
The game contains nine stages and three difficulty levels; only by choosing the hardest level can the player access all nine stages and see the true ending. According to a North American television commercial by the game's publisher, Acclaim, the NES version of Double Dragon II became a million seller soon after its release. [2]
Sales of video games in 2015 reached $61 billion, according to analysis firm SuperData, an 8% increase from 2014. Of this, the largest sector was in computer game sales and subscription services, accounting for $32 billion. Mobile games revenues were at $25.1 billion, a 10% increase from 2014. Digital sales on consoles made up the remaining $4 ...
Monthly Arcadia reported on their September 2002 issue that the game was the sixth most popular release in Japan. [23] Double Dragon original creator Yoshihisa Kishimoto stated he had "nothing to do with Rage of the Dragons". [24] In 2012, Complex ranked this "sequel to the first Double Dragon fighting game" as the 13th best SNK fighting game ...