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QMK (Quantum Mechanical Keyboard [2]) is open-source firmware for microcontrollers that control computer keyboards. [3] [4] [5] The QMK Configurator is freely available software which facilitates designing keyboard layouts and then turning them into firmware files. The QMK Toolkit is freely available software which facilitates the flashing or ...
EVGA Corporation is an American computer hardware company that produces motherboards, gaming laptops, power supplies, all-in-one liquid coolers, computer cases, and gaming mice. Founded on April 13, 1999, [ 1 ] its headquarters are in Taipei, Taiwan. [ 2 ]
List of free analog and digital electronic circuit simulators, available for Windows, macOS, Linux, and comparing against UC Berkeley SPICE.The following table is split into two groups based on whether it has a graphical visual interface or not.
Whereas Microsoft mice and Microsoft keyboards were previously controlled from two separate programs – IntelliPoint and IntelliType – the Mouse and Keyboard Center is responsible for both kinds of devices. 32- and 64-bit versions of the software are available, and the program integrates with Windows 8 and above's "Modern UI" interface.
Bankruptcy; hardware and software divisions acquired by Sun Microsystems: Three Rivers Computer Corporation — United States: 1974: 1985: Bankruptcy: Tiki Data — Norway: 1983: 1996: Acquired by Merkantildata: Timex Sinclair — United States: 1982: 1984: Dissolution [g] Tiny Computers — United Kingdom: 1996: 2002: Acquired by Time Group ...
The Soft Input Panel (also called S.I.P.) is a special on-screen input method for devices which do not have standard hardware keyboards.SIP is commonly used in Microsoft Pocket PC and Tablet PC devices, where there is no room for a hardware keyboard.
In computing, the USB human interface device class (USB HID class) is a part of the USB specification for computer peripherals: it specifies a device class (a type of computer hardware) for human interface devices such as keyboards, mice, touchscreen, game controllers and alphanumeric display devices.
Up to almost 128 KB of RAM can be used for video (if software is mostly in ROM—e.g. on PCjr cartridges—or in RAM above the first 128 KB), and the displayed video banks can be switched instantaneously to implement double-buffering (or triple-buffering, or up to 7-fold buffering in 16 KB video modes) for smooth full-screen animation ...