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RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API , [ 2 ] [ 3 ] designed to be fast, lightweight, portable and without dependencies. [ 4 ]
This section is missing information about list of supposed consoles. Please expand the section by making an edit request to include this information . Further details may exist on the talk page .
Legal attention was drawn to emulations with the release of UltraHLE, an emulator for the Nintendo 64 released in 1999 while the Nintendo 64 was still Nintendo's primary console – its next console, the GameCube, would not be released until 2001. UltraHLE was the first emulator to be released for a current console, and it was seen to have some ...
Emulator Latest version Released Guest emulation capabilities Host Operating System License M88: 2.21A November 11, 2003: Windows: Freeware MAME (formerly MESS) 0.274 January 31, 2025: Various computers, consoles, and arcade systems Cross-platform: New BSD, GPLv2 or later QUASI88: 0.6.4 March 29, 2013: FreeBSD, Linux: BSD: X88000: 1.5.1 August ...
The release of ScummVM in 2001, [101] Dosbox in 2002, [102] as well as video game console emulators like MAME from 1997 and released as open source in 2016, helped make Linux a viable platform for retro gaming (facilitated by the RetroArch frontend since 2010).
Commissioned as a publicity stunt by THQ (a video game publisher that has since gone out of business) for Queen Elizabeth II, this gold-plated Wii stands out as a literal gem in gaming history.
Mednafen (My Emulator Doesn't Need A Frickin' Excellent Name), formerly known as Nintencer, is an OpenGL and SDL multi-system free software wrapper that bundles various original and third-party emulation cores into a single package, and is driven by command-line input.
Also improved was the Netplay feature of the emulator, which allowed players to play multiplayer GameCube and Wii games online with friends, as long as the game did not require a Wii Remote. The emulator's GUI was also reworked to make it more user-friendly, and the Direct3D plug-in received further work. [41] On 12 April 2010 Dolphin 2.0 was ...