When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Impact (mechanics) - Wikipedia

    en.wikipedia.org/wiki/Impact_(mechanics)

    When vehicles collide, the damage increases with the relative velocity of the vehicles, the damage increasing as the square of the velocity since it is the impact kinetic energy (1/2 mv 2) which is the variable of importance. Much design effort is made to improve the impact resistance of cars so as to minimize user injury.

  3. Hypervelocity - Wikipedia

    en.wikipedia.org/wiki/Hypervelocity

    Hypervelocity is very high velocity, approximately over 3,000 meters per second (11,000 km/h, 6,700 mph, 10,000 ft/s, or Mach 8.8). In particular, hypervelocity is velocity so high that the strength of materials upon impact is very small compared to inertial stresses. [1] Thus, metals and fluids behave alike under

  4. Collision - Wikipedia

    en.wikipedia.org/wiki/Collision

    Hypervelocity is very high velocity, approximately over 3,000 meters per second (11,000 km/h, 6,700 mph, 10,000 ft/s, or Mach 8.8). In particular, hypervelocity is velocity so high that the strength of materials upon impact is very small compared to inertial stresses. [3] Thus, metals and fluids behave alike under

  5. Shock (mechanics) - Wikipedia

    en.wikipedia.org/wiki/Shock_(mechanics)

    In mechanics and physics, shock is a sudden acceleration caused, for example, by impact, drop, kick, earthquake, or explosion. Shock is a transient physical excitation. Shock describes matter subject to extreme rates of force with respect to time. Shock is a vector that has units of an acceleration (rate of change of velocity).

  6. Coefficient of restitution - Wikipedia

    en.wikipedia.org/wiki/Coefficient_of_restitution

    The COR is a property of a pair of objects in a collision, not a single object. If a given object collides with two different objects, each collision has its own COR. When a single object is described as having a given coefficient of restitution, as if it were an intrinsic property without reference to a second object, some assumptions have been made – for example that the collision is with ...

  7. Terminal ballistics - Wikipedia

    en.wikipedia.org/wiki/Terminal_ballistics

    A soft lead bullet, or jacketed hollow-point bullet, or soft-point bullet will flatten out on impact (if the velocity at impact is sufficient to make it deform), spreading the impact over a larger area of the target, allowing more total force to be applied without damaging the steel target.

  8. Shock pulse method - Wikipedia

    en.wikipedia.org/wiki/Shock_pulse_method

    At the moment of impact, a pressure wave spreads through the material of both bodies (1). The wave is transient (quickly damps out). When the wave front hits the shock pulse transducer, it will cause a dampened oscillation of the transducer's reference mass. The peak amplitude is a function of the impact velocity (v).

  9. Impact event - Wikipedia

    en.wikipedia.org/wiki/Impact_event

    Due to Earth's escape velocity, the minimum impact velocity is 11 km/s with asteroid impacts averaging around 17 km/s on the Earth. [22] The most probable impact angle is 45 degrees. [22] Impact conditions such as asteroid size and speed, but also density and impact angle determine the kinetic energy released in an impact event.