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  2. Outboard gear - Wikipedia

    en.wikipedia.org/wiki/Outboard_gear

    Today, analog effects are also considered outboard when used in conjunction with console-free computer-based digital recording systems. [ 3 ] Famous examples include analog dynamic range compressors, such as the Teletronix LA-2A and the Universal Audio/UREI 1176 , early multi-effects units like those made by Eventide , and physical or digital ...

  3. Effects unit - Wikipedia

    en.wikipedia.org/wiki/Effects_unit

    An effects unit is also called an effect box, effects device, effects processor or simply an effect. The abbreviation F/X or FX is sometimes used. A pedal-style unit may be called a stomp box, stompbox, effects pedal or pedal. Unprocessed audio coming into an effects unit is referred to as dry, while the processed audio output is referred to as ...

  4. Automatic double tracking - Wikipedia

    en.wikipedia.org/wiki/Automatic_double_tracking

    It uses tape delay to create a delayed copy of an audio signal which is then played back at slightly varying speed controlled by an oscillator and combined with the original. The effect is intended to simulate the sound of the natural doubling of voices or instruments achieved by double tracking.

  5. Exciter (effect) - Wikipedia

    en.wikipedia.org/wiki/Exciter_(effect)

    The Aphex aural exciter was one of the first exciter effects. The effect was developed in the mid-1970s by Aphex Electronics. The aural exciter adds phase shift and musically related synthesized harmonics to audio signals. The first Aural Exciter units were available in the mid-1970s, exclusively on the rental basis of $30 per minute of ...

  6. Audio time stretching and pitch scaling - Wikipedia

    en.wikipedia.org/wiki/Audio_time_stretching_and...

    Time stretching is the process of changing the speed or duration of an audio signal without affecting its pitch. Pitch scaling is the opposite: the process of changing the pitch without affecting the speed. Pitch shift is pitch scaling implemented in an effects unit and intended for live performance.

  7. Delay (audio effect) - Wikipedia

    en.wikipedia.org/wiki/Delay_(audio_effect)

    Delay is an audio signal processing technique that records an input signal to a storage medium and then plays it back after a period of time. When the delayed playback is mixed with the live audio, it creates an echo-like effect, whereby the original audio is heard followed by the delayed audio. The delayed signal may be played back multiple ...