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  2. Network File System - Wikipedia

    en.wikipedia.org/wiki/Network_File_System

    Network File System (NFS) is a distributed file system protocol originally developed by Sun Microsystems (Sun) in 1984, [1] allowing a user on a client computer to access files over a computer network much like local storage is accessed.

  3. Amazon Elastic File System - Wikipedia

    en.wikipedia.org/wiki/Amazon_Elastic_File_System

    Amazon Elastic File System (Amazon EFS) is a cloud storage service provided by Amazon Web Services (AWS) designed to provide scalable, elastic, concurrent with some restrictions, [3] and encrypted [4] file storage for use with both AWS cloud services and on-premises resources. [5]

  4. IOPS - Wikipedia

    en.wikipedia.org/wiki/IOPS

    IOPS vary between 3000 and 4000 from approximately 50 minutes and onwards, ... 1,261,145 SPECsfs2008 nfsv3 IOPs using 1,440 15k disks, across 60 shelves, with virtual ...

  5. GPFS - Wikipedia

    en.wikipedia.org/wiki/GPFS

    For example, it is the filesystem of the Summit [3] at Oak Ridge National Laboratory which was the #1 fastest supercomputer in the world in the November 2019 Top 500 List. [4] Summit is a 200 Petaflops system composed of more than 9,000 POWER9 processors and 27,000 NVIDIA Volta GPUs. The storage filesystem is called Alpine. [5]

  6. ONTAP - Wikipedia

    en.wikipedia.org/wiki/ONTAP

    Starting with ONTAP 9.4 destination SnapMirror & SnapVault systems enable automatic inline & offline deduplication by default. Intercluster is a relationship between two clusters for SnapMirror, while Intracluster is opposite to it and used for SnapMirror relationship between storage virtual machines (SVM) in a single cluster.

  7. Need for Speed - Wikipedia

    en.wikipedia.org/wiki/Need_for_Speed

    Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games (the developers of the Burnout series). [1] Most entries in the series are generally arcade racing games centered around illegal street racing, and tasks players to complete various types of races, while evading the local law enforcement in police pursuits.

  8. RDMA over Converged Ethernet - Wikipedia

    en.wikipedia.org/wiki/RDMA_over_Converged_Ethernet

    The technical differences between the RoCE and InfiniBand protocols are: Link Level Flow Control: InfiniBand uses a credit-based algorithm to guarantee lossless HCA-to-HCA communication. RoCE runs on top of Ethernet. Implementations may require lossless Ethernet network for reaching to performance characteristics similar to InfiniBand.

  9. Need for Speed III: Hot Pursuit - Wikipedia

    en.wikipedia.org/wiki/Need_for_Speed_III:_Hot...

    With police pursuits reintegrated into the game, Hot Pursuit ' s gameplay now consists of two categories. The first encompasses standard racing, as it has been in its predecessors, The Need for Speed and Need for Speed II, in which the player is allowed to race against one (including split-screen races) or seven other racers in normal circuit racers, knockouts, or tournaments (which allow the ...