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Attenuation theory, also known as Treisman's attenuation model, is a model of selective attention proposed by Anne Treisman, and can be seen as a revision of Donald Broadbent's filter model. Treisman proposed attenuation theory as a means to explain how unattended stimuli sometimes came to be processed in a more rigorous manner than what ...
This selective attention allows individuals to prioritize and respond effectively to important or meaningful stimuli in their surroundings. [ 4 ] Researchers in psychology and cognitive science study perceptual vigilance to understand how attentional mechanisms operate and how they can be influenced by internal and external factors.
A "hugely influential" [76] theory regarding selective attention is the perceptual load theory, which states that there are two mechanisms that affect attention: cognitive and perceptual. The perceptual mechanism considers the subject's ability to perceive or ignore stimuli, both task-related and non task-related.
In an article by Krans, Isbell, Giuliano, and Neville (2013), selective auditory attention can be seen through the process of the bottleneck effect, a process of the brain that inhibits processing of multiple stimuli. For example, a student is focused on a teacher giving a lesson and ignoring the sounds of classmates in a rowdy classroom (p. 53).
Transient attention is a short-term response to a stimulus that temporarily attracts or distracts attention. Researchers disagree on the exact amount of the human transient attention span, whereas selective sustained attention, also known as focused attention, is the level of attention that produces consistent results on a task over time.
Attention is part of nearly every waking moment for humans, as it is the focusing of one's thoughts. Selective attention [14] utilizes cognitive processes to focus on relevant targets on input, thoughts or actions while neglecting irrelevant sources of input. This is the basis for how we attend to specific stimuli.
Distractor inhibition model with selective attention and encoding process. Distractor inhibition model is the oldest model that explains the negative priming effect as the result of selective attention to a target stimulus. When we pay attention to a particular stimulus, we perceive other stimuli surrounding the target as distractors in order ...
A variety of skills were upgraded in video game players, including "improved hand-eye coordination, [67] increased processing in the periphery, [68] enhanced mental rotation skills, [69] greater divided attention abilities, [70] and faster reaction times, [71] to name a few". An important characteristic is the functional increase in the size of ...