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This command is often used to obtain the IP of an abusive user to more effectively perform a ban. It is unclear what, if any, privileges are required to execute this command on a server. This command is not formally defined by an RFC, but is in use by some IRC daemons. Support is indicated in a RPL_ISUPPORT reply (numeric 005) with the USERIP ...
Netcode is a blanket term most commonly used by gamers relating to networking in online games, often referring to synchronization issues between clients and servers. Players often infer "bad netcodes" when they experience lag or when their inputs are dropped.
Valve Anti-Cheat (VAC) is an anti-cheat tool developed by Valve as a component of the Steam platform, first released with Counter-Strike in 2002.. When the software detects a cheat on a player's system, it will ban them in the future, possibly days or weeks after the original detection. [1]
In this approach all client functionality either runs purely on the game server or alternatively the game server mirrors the client gameplay and continuously validates the game state. In many mobile games, it is a common practice to run the client game sessions synchronously on the server, using exactly the same user input.
Fail2Ban is typically set up to unban a blocked host within a certain period, so as to not "lock out" any genuine connections that may have been temporarily misconfigured. However, an unban time of several minutes is usually enough to stop a network connection being flooded by malicious connections, as well as reducing the likelihood of a ...
The Konami Code. The Konami Code (Japanese: コナミコマンド, Konami Komando, "Konami command"), also commonly referred to as the Contra Code and sometimes the 30 Lives Code, is a cheat code that appears in many Konami video games, [1] as well as some non-Konami games.
Esports servers commonly employ built-in anti-cheat software to detect and prevent the use of these illicit practices. However, some sophisticated cheats may still evade detection. [4] An illustrative example of a player utilizing software assistance is the case of Counter-Strike (CS) player XektoR.
The make command uses the clock of the machine it runs on to determine which source files need to be recompiled. If the sources reside on a separate file server and the two machines have unsynchronized clocks, the make program might not produce the correct results. [3] Synchronization is required for accurate reproduction of streaming media.