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In the case of an integer, the variable definition is restricted to whole numbers only, and the range will cover every number within its range (including the maximum and minimum). For example, the range of a signed 16-bit integer variable is all the integers from −32,768 to +32,767.
A version 1 system which received a message from a version 2 system would first read the command_c element and then read an element of type callingNumber_c. The version 1 system does not understand callingNumber_c , so the length field is read (i.e. 14) and the system skips forward 14 bytes to read
For example, on Cisco routers, routes issued by the Open Shortest Path First routing protocol have a lower default administrative distance than routes issued by the Routing Information Protocol. This is because, by default on Cisco routers, OSPF has a default administrative distance of 110 and RIP has a default administrative distance of 120.
Shift an integer left (shifting in zeros), return an integer. Base instruction 0x63 shr: Shift an integer right (shift in sign), return an integer. Base instruction 0x64 shr.un: Shift an integer right (shift in zero), return an integer. Base instruction 0xFE 0x1C sizeof <typeTok> Push the size, in bytes, of a type as an unsigned int32.
For example, INT 13H will generate the 20th software interrupt (0x13 is nineteen (19) in hexadecimal notation, and the count starts at 0), causing the function pointed to by the 20th vector in the interrupt table to be executed. INT is widely used in real mode. In protected mode, INT is a privileged instruction. [1]
Widening unsigned integer multiply without setting flags. Multiplies EDX/RDX with r/m, then stores the low half of the multiplication result in ra and the high half in rb. If ra and rb specify the same register, only the high half of the result is stored. PDEP ra,rb,r/m: VEX.LZ.F2.0F38 F5 /r: Parallel Bit Deposit.
Base 10 was used in this example, but a real implementation would just use binary, with the full range of the native integer data type. Instead of 10000 and 1000 you would likely use hexadecimal constants such as 0x1000000 and 0x10000. Instead of emitting a digit at a time you would emit a byte at a time and use a byte-shift operation instead ...
For example, MOVW copies the value of W to the destination. When used with d = 1, this stores W to f. There is a matching MOVF instruction which outputs the value of f. When used with d = 0, this loads f into W. When used with d = 1, the only visible effect is to set the zero flag depending on the value of f.