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Kennedy High School on WMAQ-TV's It's Academic in 1967 Student quiz shows have appeared on television as both local and national programs since the second half of the 20th century. The following is a list of quiz programs that have aired on local or national television, featuring teams from schools, colleges, or universities in academic ...
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Back to Skool is an open world [2] video game, sequel to the Skool Daze, created by David Reidy with graphics by Keith Warrington for the ZX Spectrum and released by Microsphere in 1985. The gameplay is very similar to - if more advanced than - Skool Daze , incorporating most of the same characters, gameplay elements and graphics.
The Magic School Bus is a series of educational video games developed by Music Pen and published by Microsoft via their Microsoft Home brand. The interactive adventures are part of the larger franchise and based with The Magic School Bus original series books and public television series (which originally aired on PBS).
Fun School 6 is the sixth set of educational games, created in 1996 by Europress Software released on Windows. The three individual games catered for children aged between 4 and 7 years, between 6 and 9 years and between 8 and 11 years respectively and had their own specific themes but each of the five topics remained in the same category with ...
Skool Daze is an open world [1] action-adventure game released by Microsphere in 1984 for the ZX Spectrum and ported to the Commodore 64 the following year. It was written by David Reidy, with graphics designed by Keith Warrington.
Because a 444 sighting signifies healing, transformation, change, revolution, evolution and leveling up, spotting fours can mean something slightly different for every person depending on their ...
Midnight Rescue is a side-scrolling adventure game whose objective is to prevent a school from disappearing by midnight by deducing Morty Maxwell's hiding place. To do this, the player must roam the halls of Shady Glen School and piece together clues received by reading articles and correctly answering questions about them.