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  2. Spatial anti-aliasing - Wikipedia

    en.wikipedia.org/wiki/Spatial_anti-aliasing

    In digital photography, optical anti-aliasing filters made of birefringent materials smooth the signal in the spatial optical domain. The anti-aliasing filter essentially blurs the image slightly in order to reduce the resolution to or below that achievable by the digital sensor (the larger the pixel pitch , the lower the achievable resolution ...

  3. Perspective distortion - Wikipedia

    en.wikipedia.org/wiki/Perspective_distortion

    The apparent difference in proportions results solely from the content added around the edges of the frame in the normal lens photo and the wide-angle photo. Photos taken using a 35 mm still camera at a constant distance from the subject with a 28 mm lens, a 50 mm lens and a 70 mm lens.

  4. Canny edge detector - Wikipedia

    en.wikipedia.org/wiki/Canny_edge_detector

    As both edge and noise will be identified as a high frequency signal, a simple Gaussian filter will add a smooth effect on both of them. However, in order to reach high accuracy of detection of the real edge, it is expected that a more smooth effect should be applied to noise and a less smooth effect should be added to the edge.

  5. Clipping path - Wikipedia

    en.wikipedia.org/wiki/Clipping_path

    A clipping path (or "deep etch" [1]) is a closed vector path, or shape, used to cut out a 2D image in image editing software. Anything inside the path will be included after the clipping path is applied; anything outside the path will be omitted from the output.

  6. Edge-preserving smoothing - Wikipedia

    en.wikipedia.org/wiki/Edge-preserving_smoothing

    Edge-preserving filters are designed to automatically limit the smoothing at “edges” in images measured, e.g., by high gradient magnitudes. For example, the motivation for anisotropic diffusion (also called nonuniform or variable conductance diffusion) is that a Gaussian smoothed image is a single time slice of the solution to the heat ...

  7. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Internally, each character shape was defined on a 5 × 9 pixel grid, which was then interpolated by smoothing diagonals to give a 10 × 18 pixel character, with a characteristically angular shape, surrounded to the top and the left by two pixels of blank space. The algorithm only works on monochrome source data, and assumes the source pixels ...

  8. Bilateral filter - Wikipedia

    en.wikipedia.org/wiki/Bilateral_filter

    is the window centered in , so is another pixel; f r {\displaystyle f_{r}} is the range kernel for smoothing differences in intensities (this function can be a Gaussian function ); g s {\displaystyle g_{s}} is the spatial (or domain) kernel for smoothing differences in coordinates (this function can be a Gaussian function).

  9. Jaggies - Wikipedia

    en.wikipedia.org/wiki/Jaggies

    This image was scaled up using nearest-neighbor interpolation.Thus, the "jaggies" on the edges of the symbols became more prominent. Jaggies are artifacts in raster images, most frequently from aliasing, [1] which in turn is often caused by non-linear mixing effects producing high-frequency components, or missing or poor anti-aliasing filtering prior to sampling.