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  2. Delaunay triangulation - Wikipedia

    en.wikipedia.org/wiki/Delaunay_triangulation

    In this algorithm, one recursively draws a line to split the vertices into two sets. The Delaunay triangulation is computed for each set, and then the two sets are merged along the splitting line. Using some clever tricks, the merge operation can be done in time O( n ) , so the total running time is O( n log n ) .

  3. File:OBJECT COUNTING AND DENSITY CALCULATION USING MATLAB.pdf

    en.wikipedia.org/wiki/File:OBJECT_COUNTING_AND...

    The proposed system involves converting the input image into a format such that the number of objects can be calculated based on the connected components present in the enhanced image. This project work also aims at determining the correct value of density by clearing the objects touching the borders of the image.

  4. Graham scan - Wikipedia

    en.wikipedia.org/wiki/Graham_scan

    A demo of Graham's scan to find a 2D convex hull. Graham's scan is a method of finding the convex hull of a finite set of points in the plane with time complexity O(n log n). It is named after Ronald Graham, who published the original algorithm in 1972. [1] The algorithm finds all vertices of the convex hull ordered along its boundary.

  5. Collinearity - Wikipedia

    en.wikipedia.org/wiki/Collinearity

    In any geometry, the set of points on a line are said to be collinear. In Euclidean geometry this relation is intuitively visualized by points lying in a row on a "straight line". However, in most geometries (including Euclidean) a line is typically a primitive (undefined) object type , so such visualizations will not necessarily be appropriate.

  6. Cross-ratio - Wikipedia

    en.wikipedia.org/wiki/Cross-ratio

    The projective linear group of n-space = (+) has (n + 1) 2 − 1 dimensions (because it is (,) = ((+,)), projectivization removing one dimension), but in other dimensions the projective linear group is only 2-transitive – because three collinear points must be mapped to three collinear points (which is not a restriction in the projective line ...

  7. Rodrigues' rotation formula - Wikipedia

    en.wikipedia.org/wiki/Rodrigues'_rotation_formula

    By extension, this can be used to transform all three basis vectors to compute a rotation matrix in SO(3), the group of all rotation matrices, from an axis–angle representation. In terms of Lie theory, the Rodrigues' formula provides an algorithm to compute the exponential map from the Lie algebra so (3) to its Lie group SO(3) .

  8. Shear mapping - Wikipedia

    en.wikipedia.org/wiki/Shear_mapping

    Horizontal shear of a square into parallelograms with factors ⁡ and ⁡ =. In the plane =, a horizontal shear (or shear parallel to the x-axis) is a function that takes a generic point with coordinates (,) to the point (+,); where m is a fixed parameter, called the shear factor.

  9. Incidence geometry - Wikipedia

    en.wikipedia.org/wiki/Incidence_geometry

    For any point A and line l not incident with it (an anti-flag) there is exactly one line m incident with A (that is, A I m), that does not meet l (known as Playfair's axiom), and satisfying the non-degeneracy condition: There exists a triangle, i.e. three non-collinear points. The lines l and m in the statement of Playfair's axiom are said to ...