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Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.
Jerk (also known as Jolt) is the rate of change of an object's acceleration over time. It is a vector quantity (having both magnitude and direction). Jerk is most commonly denoted by the symbol j and expressed in m/s 3 ( SI units ) or standard gravities per second ( g 0 /s).
The free-fall time is the characteristic time that would take a body to collapse under its own gravitational attraction, if no other forces existed to oppose the collapse.. As such, it plays a fundamental role in setting the timescale for a wide variety of astrophysical processes—from star formation to helioseismology to supernovae—in which gravity plays a dominant ro
Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)
Based on wind resistance, for example, the terminal velocity of a skydiver in a belly-to-earth (i.e., face down) free-fall position is about 195 km/h (122 mph or 54 m/s). [3] This velocity is the asymptotic limiting value of the acceleration process, because the effective forces on the body balance each other more and more closely as the ...
A large number of fundamental equations in physics involve first or second time derivatives of quantities. Many other fundamental quantities in science are time derivatives of one another: force is the time derivative of momentum; power is the time derivative of energy; electric current is the time derivative of electric charge; and so on. A ...
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Trajectory of a particle with initial position vector r 0 and velocity v 0, subject to constant acceleration a, all three quantities in any direction, and the position r(t) and velocity v(t) after time t. The initial position, initial velocity, and acceleration vectors need not be collinear, and the equations of motion take an almost identical ...