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  2. Sonic Robo Blast 2 - Wikipedia

    en.wikipedia.org/wiki/Sonic_Robo_Blast_2

    Sonic Robo Blast 2 (often abbreviated SRB2) is a platform game made within id Software's Doom engine. It is a free Sonic the Hedgehog fan game inspired by the original Sega Genesis games that "attempts to recreate their design in 3D", [ 5 ] and was the first fan-made 3D Sonic game created. [ 6 ]

  3. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Sonic Robo Blast 2 is a Doom modification that uses the Doom Legacy source port to completely change the game from a first-person shooter to a third-person platformer based on Sonic the Hedgehog. [29] In 2018, Sonic Robo Blast 2 Kart, a kart racing game based on the game, was released as a standalone modification. [30]

  4. List of unofficial Sonic the Hedgehog media - Wikipedia

    en.wikipedia.org/wiki/List_of_unofficial_Sonic...

    Sonic Robo Blast 2 is a 3D Sonic game that uses a modified version of the Doom Legacy engine and has been in development since 1998. The game gained notability for being the first 3D Sonic fangame, and it continues to be updated by its developers and supported by its community to the present day. [ 10 ]

  5. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson, more commonly known by "Veddge". It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.

  6. Aurora Plastics Corporation - Wikipedia

    en.wikipedia.org/wiki/Aurora_Plastics_Corporation

    Monarch Models, now Monarch Model Company, is based in London, Ontario, Canada – started by a doctor. [26] [27] Atlantis Models is based in Deer Park, New York, and though also making sci-fi figures, has equal focus on animal dioramas. In 2018 Atlantis Purchased most of the Aurora Tooling that remained at Revell Monogram in Elk Grove.

  7. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    In order to make it available on all major operating systems, beginning from 1.0 alpha 8 it's developed in Python using OpenGL and Qt, with an architecture fully realized with plugins. The tool is specifically designed for the modeling of virtual 3D human models, with a simple and complete pose system that includes the simulation of muscular ...

  8. Sonic 3D Blast - Wikipedia

    en.wikipedia.org/wiki/Sonic_3D_Blast

    Burton also gave the game a unique full motion video intro sequence, and used compression methods to make the video fit in the 4MB cartridge and appear higher resolution. [21] The game makes use of some pre-rendered 3D models converted into sprites. [22] The team decided to use 3D instead of 2D because they thought "it was time for something new."

  9. Model sheet - Wikipedia

    en.wikipedia.org/wiki/Model_sheet

    A sample model sheet from the DVD tutorial 'Chaos&Evolutions' In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games.