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  2. Cup and handle - Wikipedia

    en.wikipedia.org/wiki/Cup_and_handle

    Example of cup and handle chart pattern. In the domain of technical analysis of market prices, a cup and handle or cup with handle formation is a chart pattern consisting of a drop in the price and a rise back up to the original value, followed first by a smaller drop and then a rise past the previous peak. [1]

  3. Category:Chart patterns - Wikipedia

    en.wikipedia.org/wiki/Category:Chart_patterns

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  4. Chart pattern - Wikipedia

    en.wikipedia.org/wiki/Chart_pattern

    A chart pattern or price pattern is a pattern within a chart when prices are graphed. In stock and commodity markets trading, chart pattern studies play a large role during technical analysis. When data is plotted there is usually a pattern which naturally occurs and repeats over a period. Chart patterns are used as either reversal or ...

  5. Pattern recognition - Wikipedia

    en.wikipedia.org/wiki/Pattern_recognition

    [9] [10] The last two examples form the subtopic image analysis of pattern recognition that deals with digital images as input to pattern recognition systems. [11] [12] Optical character recognition is an example of the application of a pattern classifier. The method of signing one's name was captured with stylus and overlay starting in 1990.

  6. Reflective programming - Wikipedia

    en.wikipedia.org/wiki/Reflective_programming

    Discover and modify source-code constructions (such as code blocks, classes, methods, protocols, etc.) as first-class objects at runtime. Convert a string matching the symbolic name of a class or function into a reference to or invocation of that class or function. Evaluate a string as if it were a source-code statement at runtime.

  7. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  8. Gestalt pattern matching - Wikipedia

    en.wikipedia.org/wiki/Gestalt_Pattern_Matching

    Gestalt pattern matching, [1] also Ratcliff/Obershelp pattern recognition, [2] is a string-matching algorithm for determining the similarity of two strings. It was developed in 1983 by John W. Ratcliff and John A. Obershelp and published in the Dr. Dobb's Journal in July 1988.

  9. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...