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A dynamic-link library (DLL) is a shared library in the Microsoft Windows or OS/2 operating system.A DLL can contain executable code (functions), data, and resources.. A DLL file often has file extension.dll even though this is not required.
Version 5.2 files are dated April 11, 2007. 5.2 runtime does not support applications coded for 5.1 or before. Introduced June 5, 2007, adding code samples for data compression, new video codec support, support for 64-bit applications on Mac OS X , support for Windows Vista, and new functions for ray-tracing and rendering.
On x86-64 and Itanium platforms there is just one possible hal.dll for each CPU architecture. On Windows 8 and later, the x86 version also only has one HAL. HAL is merged (or statically linked) into ntoskrnl.exe [2] starting with version 2004 of Windows 10, and the dll only serves as a stub for backwards compatibility.
DLL hell is an umbrella term for the complications that arise when one works with dynamic-link libraries (DLLs) used with older Microsoft Windows operating systems, [1] particularly legacy 16-bit editions, which all run in a single memory space. DLL hell can appear in many different ways, wherein affected programs may fail to run correctly, if ...
However, runtime libraries in Visual C++ 2010 no longer use this technology; instead, they include the version number of a DLL in its file name, which means that different versions of one DLL will technically be completely different DLLs now. [1] [2] SxS is also the technological basis for registration-free COM activation. Only in-process COM ...
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A program that is configured to use a library can use either static-linking or dynamic-linking.Historically, libraries could only be static. [4] For static-linking (), the library is effectively embedded into the programs executable file, while for dynamic-linking the library can be loaded at runtime from a shared location, such as system files.