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  2. Polynomial root-finding - Wikipedia

    en.wikipedia.org/wiki/Polynomial_root-finding

    Finding one root; Finding all roots; Finding roots in a specific region of the complex plane, typically the real roots or the real roots in a given interval (for example, when roots represents a physical quantity, only the real positive ones are interesting). For finding one root, Newton's method and other general iterative methods work ...

  3. Halley's method - Wikipedia

    en.wikipedia.org/wiki/Halley's_method

    In numerical analysis, Halley's method is a root-finding algorithm used for functions of one real variable with a continuous second derivative. Edmond Halley was an English mathematician and astronomer who introduced the method now called by his name. The algorithm is second in the class of Householder's methods, after Newton's method.

  4. Vieta's formulas - Wikipedia

    en.wikipedia.org/wiki/Vieta's_formulas

    Vieta's formulas can be proved by considering the equality + + + + = () (which is true since ,, …, are all the roots of this polynomial), expanding the products in the right-hand side, and equating the coefficients of each power of between the two members of the equation.

  5. Laguerre's method - Wikipedia

    en.wikipedia.org/wiki/Laguerre's_method

    If x is a simple root of the polynomial (), then Laguerre's method converges cubically whenever the initial guess, (), is close enough to the root . On the other hand, when x 1 {\displaystyle x_{1}} is a multiple root convergence is merely linear, with the penalty of calculating values for the polynomial and its first and second derivatives at ...

  6. Root-finding algorithm - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithm

    In numerical analysis, a root-finding algorithm is an algorithm for finding zeros, also called "roots", of continuous functions. A zero of a function f is a number x such that f ( x ) = 0 . As, generally, the zeros of a function cannot be computed exactly nor expressed in closed form , root-finding algorithms provide approximations to zeros.

  7. Wilkinson's polynomial - Wikipedia

    en.wikipedia.org/wiki/Wilkinson's_polynomial

    Wilkinson's polynomial arose in the study of algorithms for finding the roots of a polynomial = =. It is a natural question in numerical analysis to ask whether the problem of finding the roots of p from the coefficients c i is well-conditioned. That is, we hope that a small change in the coefficients will lead to a small change in the roots.

  8. Lill's method - Wikipedia

    en.wikipedia.org/wiki/Lill's_method

    Finding roots −2, −1 (repeated root), and −1/3 of the quartic 3x 4 +13x 3 +19x 2 +11x+2 using Lill's method. Black segments are labeled with their lengths (coefficients in the equation), while each colored line with initial slope m and the same endpoint corresponds to a real root.

  9. Steffensen's method - Wikipedia

    en.wikipedia.org/wiki/Steffensen's_method

    The simplest form of the formula for Steffensen's method occurs when it is used to find a zero of a real function; that is, to find the real value that satisfies () =.Near the solution , the derivative of the function, ′, is supposed to approximately satisfy < ′ <; this condition ensures that is an adequate correction-function for , for finding its own solution, although it is not required ...