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  2. Driver (video game) - Wikipedia

    en.wikipedia.org/wiki/Driver_(video_game)

    At the 1999 E3 Game Critics Awards, Driver won "Best Racing Game", and in 2002 it was ranked No. 12 on IGN's list of the "Top 25 PlayStation Games". [58] The Academy of Interactive Arts & Sciences named Driver as a finalist for "Console Game of the Year" and "Console Racing Game of the Year" during the 3rd Annual Interactive Achievement Awards ...

  3. Driver: San Francisco - Wikipedia

    en.wikipedia.org/wiki/Driver:_San_Francisco

    Driver: San Francisco is a 2011 action-adventure driving video game developed by Ubisoft Reflections and published by Ubisoft.It is the fifth main installment in the Driver series, following Driver: Parallel Lines (2006), and its most recent main installment to date.

  4. Driver (series) - Wikipedia

    en.wikipedia.org/wiki/Driver_(series)

    The fourth game in the series, Driver: Parallel Lines, was released 14 March 2006 for PlayStation 2 and Xbox in the U.S., and 26 June 2007 for Windows and Wii in the U.S. Reflections intended Parallel Lines to "return the series to its roots" by focusing more on driving. The game differs greatly in other aspects from its predecessors, though ...

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  6. Driver 2 - Wikipedia

    en.wikipedia.org/wiki/Driver_2

    Driver 2 'Take a Ride' (free drive) in Chicago. Driver 2 expands on Driver ' s structure, as well as adding the ability of the character John Tanner to step out of his car to explore on foot and commandeer other vehicles in the game's environments. [5]

  7. BeamNG.drive - Wikipedia

    en.wikipedia.org/wiki/BeamNG.drive

    The game relies heavily on code in Lua and uses packets of local data using the Lua network system while the game is running. The game's engine calculates physics equations and problems in real-time during gameplay. [citation needed] Vehicles in the game consist of a soft-body node-beam structure similar to those in Rigs of Rods.