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  2. Range of a projectile - Wikipedia

    en.wikipedia.org/wiki/Range_of_a_projectile

    v is the velocity at which the projectile is launched; g is the gravitational acceleration—usually taken to be 9.81 m/s 2 (32 f/s 2) near the Earth's surface; θ is the angle at which the projectile is launched; y 0 is the initial height of the projectile

  3. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    The range and the maximum height of the projectile do not depend upon its mass. Hence range and maximum height are equal for all bodies that are thrown with the same velocity and direction. The horizontal range d of the projectile is the horizontal distance it has traveled when it returns to its initial height ( y = 0 {\textstyle y=0} ).

  4. Trajectory - Wikipedia

    en.wikipedia.org/wiki/Trajectory

    To find the angle giving the maximum height for a given speed calculate the derivative of the maximum height = ⁡ / with respect to , that is = ⁡ ⁡ / which is zero when = / =. So the maximum height H m a x = v 2 2 g {\displaystyle H_{\mathrm {max} }={v^{2} \over 2g}} is obtained when the projectile is fired straight up.

  5. Pokémon Go - Wikipedia

    en.wikipedia.org/wiki/Pokémon_GO

    Go ' s release resulted in a resurgence in popularity for the Pokémon franchise as a whole. [315] The Pokémon Sun and Moon games for the Nintendo 3DS, released later in 2016, was the best-selling video game for the 3DS with over 16 million copies sold, and this was partly attributed to the new fans to the series brought in by Go. [316]

  6. Projectile - Wikipedia

    en.wikipedia.org/wiki/Projectile

    It is symbolized as (), which is the time taken for the projectile to reach the maximum height from the plane of projection. Mathematically, it is given as t = U sin ⁡ θ / g {\displaystyle t=U\sin \theta /g} where g {\displaystyle g} = acceleration due to gravity (app 9.81 m/s²), U {\displaystyle U} = initial velocity (m/s) and θ ...

  7. External ballistics - Wikipedia

    en.wikipedia.org/wiki/External_ballistics

    Projectile path values are determined by both the sight height, or the distance of the line of sight above the bore centerline, and the range at which the sights are zeroed, which in turn determines the elevation angle. A projectile following a ballistic trajectory has both forward and vertical motion.

  8. Effective range - Wikipedia

    en.wikipedia.org/wiki/Effective_range

    With the addition of clinometers fixed machine gun squads could set long ranges and deliver plunging fire or indirect fire at more than 2,500 m (2,730 yd). This indirect firing method exploits the maximal practical range, that is defined by the maximum range of a small-arms projectile while still maintaining the minimum kinetic energy required to put unprotected personnel out of action, which ...

  9. Ballistic coefficient - Wikipedia

    en.wikipedia.org/wiki/Ballistic_coefficient

    The standard model projectile is a "fictitious projectile" used as the mathematical basis for the calculation of actual projectile's trajectory when an initial velocity is known. The G1 model projectile adopted is in dimensionless measures of 2 caliber radius ogival-head and 3.28 caliber in length.