When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if another player loses. A constant sum game can be converted into a zero sum game by subtracting a fixed value from all payoffs, leaving their relative order unchanged.

  3. One-shot deviation principle - Wikipedia

    en.wikipedia.org/wiki/One-shot_deviation_principle

    The one-shot deviation principle (also known as single-deviation property [1]) is the principle of optimality of dynamic programming applied to game theory. [2] It says that a strategy profile of a finite multi-stage extensive-form game with observed actions is a subgame perfect equilibrium (SPE) if and only if there exist no profitable single deviation for each subgame and every player.

  4. Simultaneous game - Wikipedia

    en.wikipedia.org/wiki/Simultaneous_game

    In game theory, a simultaneous game or static game [1] is a game where each player chooses their action without knowledge of the actions chosen by other players. [2] Simultaneous games contrast with sequential games, which are played by the players taking turns (moves alternate between players). In other words, both players normally act at the ...

  5. Multi-agent reinforcement learning - Wikipedia

    en.wikipedia.org/wiki/Multi-agent_reinforcement...

    Multi-agent reinforcement learning is closely related to game theory and especially repeated games, as well as multi-agent systems. Its study combines the pursuit of finding ideal algorithms that maximize rewards with a more sociological set of concepts.

  6. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    Game theory has come to play an increasingly important role in logic and in computer science. Several logical theories have a basis in game semantics. In addition, computer scientists have used games to model interactive computations. Also, game theory provides a theoretical basis to the field of multi-agent systems. [124]

  7. Strategy (game theory) - Wikipedia

    en.wikipedia.org/wiki/Strategy_(game_theory)

    In game theory, a move, action, or play is any one of the options which a player can choose in a setting where the optimal outcome depends not only on their own actions but on the actions of others. [1] The discipline mainly concerns the action of a player in a game affecting the behavior or actions of other players.

  8. Multi-stage game - Wikipedia

    en.wikipedia.org/wiki/Multi-stage_game

    The extensive form of this multi-stage game is shown in Figure 5: Figure 5. Each of the two stages has two Nash Equilibria: which are (A, a), (B, b), (X, x), and (Y, y). If the complete contingent strategy of Player 1 matches Player 2 (i.e. AXXXX, axxxx), it will be a Nash Equilibrium. There are 32 such combinations in this multi-stage game.

  9. List of game theorists - Wikipedia

    en.wikipedia.org/wiki/List_of_game_theorists

    John Harsanyi – equilibrium theory (Nobel Memorial Prize in Economic Sciences in 1994) Monika Henzinger – algorithmic game theory and information retrieval; John Hicks – general equilibrium theory (including Kaldor–Hicks efficiency) Naira Hovakimyan – differential games and adaptive control; Peter L. Hurd – evolution of aggressive ...