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Gloom is a tabletop card game created by designer Keith Baker and published by Atlas Games in 2004. It won the Origins Award for Best Traditional Card Game in 2005. [1] Four expansion packs have been created since the release of the original game called, Unhappy Homes, Unwelcome Guests, Unquiet Dead and Unfortunate Expeditions. [2]
Gloom is a 1995 computer game for the Amiga computer. Gloom was the first commercially released Amiga clone of first-person shooter Doom. Gameplay
Gloom is a low level of light which is so dim that there are physiological and psychological effects. Human vision at this level becomes monochrome and has lessened clarity. Optical and psychological effects
Gloomhaven is a cooperative board game for one to four players designed by Isaac Childres and published by Cephalofair Games in 2017. It is a campaign-based dungeon crawl game including a narrative campaign, 95 unique playable scenarios, and 17 playable classes.
Gloom 3 (also known as Ultimate Gloom and Gloom 3: Zombie Edition) is a video game for the Amiga computer, released in 1997. Gloom 3 was the third proper, commercially released clone of the first-person shooter Doom in the Gloom series on the Amiga.
Gloom is a melancholy, depressing darkness, shade or despondent atmosphere. Gloom may also refer to: Games and comics. Gloom, a 2004 card game designed by Keith ...
Gloomhaven is a turn-based strategy role-playing video game, developed by Flaming Fowl Studios and published by Asmodee Digital.It is an adaptation of the tabletop game by the same name.
Gloom is the debut album of American extreme metal band Macabre, released in 1989. Several versions of this album exist. Several versions of this album exist. Some versions include the Grim Reality EP, other include a few live tracks and two songs from the Grim Reality EP.