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War of the Monsters is a fighting video game developed by Incog Inc. Entertainment and published by Sony Computer Entertainment for the PlayStation 2. Santa Monica Studio assisted on development, The game was released on the PlayStation 2 in January 2003 in North America and in April in Europe.
The series previewed many popular games from the PS2's lifespan, ranging from SSX Tricky and Final Fantasy X to Need for Speed Underground and Tony Hawk's Pro Skater 3. Many of the later PS2 Jampack volumes were issued with the option of a counterpart that removed or replaced any demos for mature-rated and some teen-rated games, essentially ...
This is a list of PlayStation 2 games later made available for purchase and download from the PlayStation Store for the PlayStation 3 (PS3), PlayStation 4 (PS4), or PlayStation 5 (PS5) video game consoles.
The Operational Art of War: Century of Warfare: TalonSoft: Historical: WIN: Operational. Re-release of The Operational Art of War I: 1939-1955, The Operational Art of War II: Modern Battles 1956-2000 and The Operational Art of War II: Flashpoint Kosovo. 2000: Panzer General III: Scorched Earth: Mattel: Historical: WIN: Operational. Sequel to ...
God of War: PlayStation 2: March 22, 2005: Santa Monica Studio: North America and PAL only World Tour Soccer: Challenge Edition: PlayStation Portable: March 22, 2005: London Studio: Bokura no Kazoku: PlayStation 2: March 24, 2005: Millennium Kitchen / Japan Studio: Japan only Twisted Metal: Head-On: PlayStation Portable: March 24, 2005 ...
Release years by system: 2014 or Delayed—Steam, PlayStation 4, Xbox One Notes: . Developed by Sunstone Games. [a]Published by Sunstone Games, Sega (PS4) Currently shelved after the passing of the game's environmental artist, [13] most likely cancelled.
Onimusha: Warlords features pre-rendered backgrounds. The player primarily controls swordsman Samanosuke Akechi in his fight against demons. The game balances its action elements with puzzles that involve interacting with the environments and obtaining items to make progress.
After publication, Santa Monica Studio shifted to its next project, God of War, while re-using the engine from Kinetica. [ 2 ] The External Development group, a department within Santa Monica Studio separate from internal development teams, [ 4 ] acts as both a video game publisher and business incubator for indie game studios, notably ...