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  2. Combination puzzle - Wikipedia

    en.wikipedia.org/wiki/Combination_puzzle

    Geometric shape: Cube Piece configuration: 3×3×3. Mechanically identical to the standard 3×3×3 cube. However, the numbers on the centre pieces force the solver to become aware that each one can be in one of four orientations, thus hugely increasing the total number of combinations. The number of combinations of centre face orientations is 4 ...

  3. God's algorithm - Wikipedia

    en.wikipedia.org/wiki/God's_algorithm

    God's algorithm is a notion originating in discussions of ways to solve the Rubik's Cube puzzle, [1] but which can also be applied to other combinatorial puzzles and mathematical games. [2] It refers to any algorithm which produces a solution having the fewest possible moves (i.e., the solver should not require any more than this number).

  4. Pyraminx Duo - Wikipedia

    en.wikipedia.org/wiki/Pyraminx_Duo

    The Pyraminx Duo (originally known as Rob's Pyraminx) [1] is a tetrahedral twisty puzzle in the style of the Rubik's Cube. It was suggested by Rob Stegmann, [1] invented by Oskar van Deventer, [1] [2] and has now been mass-produced by Meffert's. [1] [3]

  5. Solving a Rubik's cube is easier than you think: Here's how

    www.aol.com/news/2015-07-21-solving-a-rubiks...

    The Rubik's Cube world champion is 19 years old an can solve it in less than 6 seconds. While you won't get anywhere near his time without some years of practice, solving the cube is really not ...

  6. Pyraminx - Wikipedia

    en.wikipedia.org/wiki/Pyraminx

    Pyraminx in its solved state. The Pyraminx (/ ˈ p ɪ r ə m ɪ ŋ k s /) is a regular tetrahedron puzzle in the style of Rubik's Cube.It was made and patented by Uwe Mèffert after the original 3 layered Rubik's Cube by Ernő Rubik, and introduced by Tomy Toys of Japan (then the 3rd largest toy company in the world) in 1981.

  7. Rubik's family cubes of varying sizes - Wikipedia

    en.wikipedia.org/wiki/Rubik's_family_cubes_of...

    The big advantage of numbers is that they reduce the complexity of solving the last cube face when markings are in use (e.g. if the set-of-four sequence is 1-3-4-2 (even parity, needs two swaps to become the required 1-2-3-4) then the algorithm requirement is clear.

  8. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    The maximal number of face turns needed to solve any instance of the Rubik's Cube is 20, [2] and the maximal number of quarter turns is 26. [3] These numbers are also the diameters of the corresponding Cayley graphs of the Rubik's Cube group. In STM (slice turn metric) the minimal number of turns is unknown, lower bound being 18 and upper bound ...

  9. Anthony Michael Brooks - Wikipedia

    en.wikipedia.org/wiki/Anthony_Michael_Brooks

    He specializes in the 2x2 cube and classic 3x3 cube, and used to be officially ranked in the top five [1] in the world in both categories as recognized by the World Cube Association. Since learning to solve the cube in March 2008, Brooks has become known for developing advanced speedsolving methods as well as frequently promoting speedcubing in ...